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Inviting the Aslans in

I've always had it that there were a couple combined blocs/alliances of Tlkukhu clans giving overt support. Officially, it was "ihatei" but it was in reality a de facto invasion of major clans capitalizing on the chaos in the Imperium, both to settle old scores and/or otherwise combine their agendas. Telling the public it's ihatei keeps the idea of formal war off the table and it's more of police actions to contain it.
The problem with that scenario is that there are eight other major power blocks. In the original description of the Aslans (in the original Alien module) it is made clear that Aslans are incapable of cooperating for major aggressive campaigns (That's why the Aslans didn't spread to trailing during the Long Night -- the small pocket empires in Magyar were enough to fend them off). The Hierate is a 4000 man Diplomacy game and all these alliances are in a delicate balance. Conquering worlds right next to his own heartland is much more useful to a clan lord than getting land sectors away, because a) it costs less to export ihatei to nearby worlds than to worlds a year's travel away, b) the taxes he gets isn't eaten up by transportation costs, and c) the forces raised by his nearby vassals are able to help your main forces defend themselves AND his homeworld. Also, a nearby vassal is a lot more likely to actually pay his taxes and use his forces to help his overlord rather than just paying lip service to him.

Let me repeat that, with emphasis. Worlds close to a clan lord's heartland is much, MUCH more useful than worlds several sectors away, much less on the other side of the Great Rift.

So what happens when a clan suddenly sends off a significant fraction of its forces on a mission that will keep them busy for years? That's right, its neighbors suddenly remember an intolerable several century old insult that just HAS to be avenged. Honor demands it!

Definitely not a bad idea for Norris to also use the situation to his advantage, as well, especially if he's rightfully more concerned about what the Zhodani might do.
He's certainly much more concerned about an expected Zhodani attack. At first. But as the months pass and the Domain really gets on a war footing, increasing military spending by 500%, reactivating mothballed ships by the score and hundreds, and new construction getting on line, and the Zhodani never showing up... eventually he'll beging to feel that he can afford to divert a few squadrons to the rimward border. And the more of a threat the Aslans are, the more incentive he has to send ships off to beat the pesky Aslans back and teaching them a lesson before the Zhodani show up.


Hans
 
I may well be wrong, but I've always understood that the Aslan have accepted (either officially or as a quind of consensus) that the Peace of Ftaharl also applied to the Aslan/Imperial border behind the claw. That's, as I see it the reason they've not tried to conquer the buffer zone in those past 500 years.
Considering the well-known Aslan attitude to empty real estate, it's far more likely that the Imperium prevented them from muscling in on those worlds in the buffer zone and the Aslans told each other that they didn't want to go there anyway. Especially since the Imperial worlds might be considered covered by the Peace of Ftahalr, but the non-aligned worlds in the Buffer Zone couldn't be. IIRC, the PoF didn't explicitly mention the Trans-Rift, so it couldn't impose a treaty zone there. No, if the Aslans aren't in the Buffer Zone, it's because someone kept they out of it.

And if the Aslans could have invaded the Buffer Zone and points corewards but nobly refrained from breaking the Peace of Ftahalr, why didn't they go spinwards instead? They crossed the Great Rift more than two thousand years ago and in that time they have spread to cover 13 subsectors[*]. And then they suddenly grow to cover as much territory again in a couple of years?

[*] Number may be slightly different; I'm going by memory.​

Yes, I know there are 'Aslan colonies' in Beyond and Touchstone and further spinwards. But they aren't part of the Hierate[**]. So why not go conquer them? They should be much softer targets than the Domain. In fact, why not go conquer them five centuries ago when they decided that honor forbade invading the Imperial worlds?

[**] Incidentally, I've often wondered: Just what is the difference between an Aslan-controlled world inside and outside the Hierate?​


Hans
 
Two thousand years is enough time to have subdivided lands as tightly as is tolerable, built vertically in the urban areas, and finally be generating enough external pressure to be no longer tolerable...

Suddenly, a wave of migrations starts, and it's a wave of emmigration dragging along others by the thought of, "If they are going, we can go and do at least as well, because there is strength in numbers, and the stronger we are, the more land we can take per Aslan, and the better off we all are!"

Once settled, they're likely to not feel pressured to repeat the process for a couple centuries or more. I suspect it's more a matter of the last couple waves may have been bigger due to the foreseen weaknesses of the 3I and it's client states...
 
Two thousand years is enough time to have subdivided lands as tightly as is tolerable, built vertically in the urban areas, and finally be generating enough external pressure to be no longer tolerable...
But the population levels and distritutions are identical to every other part of Charted Space, with some empty worlds, some low-population worlds, some medium-population worlds, and some high-population worlds. So the pressure appears to be about the same as everywhere else.

Suddenly, a wave of migrations starts, and it's a wave of immigration dragging along others by the thought of, "If they are going, we can go and do at least as well, because there is strength in numbers, and the stronger we are, the more land we can take per Aslan, and the better off we all are!"
"So let's all jump into our starships and follow the others! What do you mean, they took all the starships the lord will let us have?!?"

Ihatei immigration is only about population pressure at second or third hand, if that; at first hand it is about how many resources the clan lord feels he can afford to spend on sending a small part of his subjects away -- sending off ihatei is expensive. And if he has typical Aslan neighbors, that's not going to be very many. Indeed, if he IS a typical Aslan neighbor, he's going to want those resources to conquer his neighbors.

Once settled, they're likely to not feel pressured to repeat the process for a couple centuries or more. I suspect it's more a matter of the last couple waves may have been bigger due to the foreseen weaknesses of the 3I and it's client states...
Which weakness is still going to be a LOT less than that of the Aslan colonies to spinwards or the empty worlds beyond them.


Hans
 
The problem with that scenario is that there are eight other major power blocks.

Sure, some are cooperating. Others would indeed plan to take advantage. The bulk at least tacitly approved of, if not participated in the movement itself


Let me repeat that, with emphasis. Worlds close to a clan lord's heartland is much, MUCH more useful than worlds several sectors away, much less on the other side of the Great Rift.

The counter is that some Yerlyaruiwo propaganda would undoubtedly be effective in making the insult far more reaching as barbarian behavior. Others in the belligerent group would have their own agendas on various worlds in the Spinward Sectors of the Hierate. Others nursing grudges from the Border Wars. etc etc.

We have to agree that it can't just be single clan forces or even the single blocs, but at least a preponderance of the major blocs that agree together. IMTU, the main support from the Hierate was Yerlyaruiwo, Khaukherairl, Eakhtiyho, Aokhalte, Sahao, and Ouokhoi along with the megacorps Tlasayerlahel and Wyaroaer to support it, as well. Ostensibly Yerlyaruiwo was avenging the death of their ambassador and punishing the barbarians and others answered their call. They got a majority of the Tlaukhu to endorse a limited response to the barbarian atrocity specifically while retaining the general Peace of Ftahalr. But there was a building resentment over the "Minor Race" propaganda from the Barbarians that was being exploited, as well, but also a call to duty and the betterment of the species.

Certain factions would have preferred to to move against the Solomani and many clamored for the most obvious strike against Ilelish, but similar to the US and Iraq vs Afghanistan, other voices convinced them that the Spinward Sectors were more important for various reasons. That placated some of the criticism. In the Tlaukhu, they were able to get the endorsement by also issue a proclamation on their honor that they weren't going to attack other Fteirle during this movement, as they declared they were acting for the Fteirle everywhere. Some of their more idealistic, if not gullible rivals bought it wholeheartedly while cynics decided they could also take advantage. Others no doubt laid plans to try to capitalize on their local enemies... but the analogy IMTU was almost like Europe in the Crusades. Many of the most prominent players are participating, even normally hated rivals (Platanaget, Capetian, Angevin, etc) and those of the rest are under implicit agreement to not take overt advantage. Some will anyway (infamous stories of John while Richard is away, Philip the Fair when he gets home, etc while others have their own problems anyway. The point is that it's easily possible for the movement to take on a life of it's own and grows bigger than the Yerlyaruiwo intended, including amongst their own vassals so much that they were exposed as vulnerable to the Tralyeaeawi. Indeed in one of my brief overviews of Aslan Space in the New Era, the greater Hierate did Collapse after a slower penetration by Virus but there was a particular strain that was from Yerlyaruiwo areas that was focused on vengeance against anything related to the Tralyeaeawi...


So what happens when a clan suddenly sends off a significant fraction of its forces on a mission that will keep them busy for years? That's right, its neighbors suddenly remember an intolerable several century old insult that just HAS to be avenged. Honor demands it!


The participating clans didn't just leave themselves defenseless, though. The alliances sort of covered each other, but otherwise also raised themselves to wartime production to support their endeavors. Their rivals were dissuaded from full-scale war by both the tacit agreement of the Tlaukhu and the simple fact that with their rivals were on war footing it could easily turn into a legitimate full scale semi-civil war. When their rivals remained more focus on new territory

He's certainly much more concerned about an expected Zhodani attack. At first. But as the months pass and the Domain really gets on a war footing, increasing military spending by 500%, reactivating mothballed ships by the score and hundreds, and new construction getting on line, and the Zhodani never showing up... eventually he'll beging to feel that he can afford to divert a few squadrons to the rimward border. And the more of a threat the Aslans are, the more incentive he has to send ships off to beat the pesky Aslans back and teaching them a lesson before the Zhodani show up.

Well ultimately, it's about whether you want the OTU events to proceed or not. You have enough imagination to enhance the stuff behind the scenes, but if you seem want to butterfly it away, that's easily available, too. I think some always overestimated the actual scale of the Imperium but that's where TU differ from each other.

IMTU, the Zhodani not being interested in conquest (since they have their own problems) is barely a relief to Norris because he's cut off from the greater Imperium (and the Domain of Deneb never been entirely self-sufficient anyway) and up to his neck in Cats and Dogs. :D
 
[**] Incidentally, I've often wondered: Just what is the difference between an Aslan-controlled world inside and outside the Hierate?​

I always saw the "Hierate" as being analogous to the Muslim idea of the Ummah. There could be splinter sects considered semi-barbarian (see Ummayad vs Fatimid vs Abbasid), but what really mattered was their true akhaoye rather than if they tried to be represented in the Tlaukhu or not (or nominally "in" the Hierate or not). Most would have to be considered at least semi-barbarian, though.

Similarly of my post-Collapse Hierate, there was one powerful and growing faction of Fteirle who became convinced that the akhaoye of a a certain Ko was more worthy than any other. These 'Fiyaokhaorle' controlled the immediate area of Kusyu but were in major conflict with more traditional Fterle as well as the degenerate barbarians who sprouted up all too close to home.
 
I always saw the "Hierate" as being analogous to the Muslim idea of the Ummah. There could be splinter sects considered semi-barbarian (see Ummayad vs Fatimid vs Abbasid), but what really mattered was their true akhaoye rather than if they tried to be represented in the Tlaukhu or not (or nominally "in" the Hierate or not). Most would have to be considered at least semi-barbarian, though.

Similarly of my post-Collapse Hierate, there was one powerful and growing faction of Fteirle who became convinced that the akhaoye of a a certain Ko was more worthy than any other. These 'Fiyaokhaorle' controlled the immediate area of Kusyu but were in major conflict with more traditional Fterle as well as the degenerate barbarians who sprouted up all too close to home.

As I understand it, hierate was a human term that means effectively "where lots of Aslan live".
 
IMTU, the worlds the Aslan invade don't see significant population change because the Aslan don't live there.

While Norris needs keep his domains intact, he needs warriors to do so. He's willing to sacrifice a somewhat powerful Marine and Navy group to do so. He only really needs one - they can just jump from world to world. The Marines show up with the Navy battleships overhead and give the Aslan an ultimatum: You swear fealty to the Emperor of the Imperium through his loyal vassal Archduke Norris and agree to serve in return for a fief in a place of Norris' choosing as a loyal vassal unto death or ... *points at the cruisers overhead and the FGMP-15s in the hands of the Marines behind him* "or we kill every single settler on this world before we leave. It won't take long with our fleets and ships since we have no intention of taking prisoners."

Those who agree aren't sent against the Zhodani. They'd be settled on worlds that have faced raids by Vargr pirates. That far away from the Aslan border, the human populations of the Vargr-facing worlds would be more xenophobic towards Vargr and would welcome help - any kind of help - against the Vargr. The Aslan ships aren't going to be that good against the Zhodani (who are TL14) anyway, but against the Vargr ... well the shoe is on the other foot. Not only would the settlers have troops (against Vargr landing parties), more importantly the Aslan would have ships to add to the local defense forces. In addition, the Aslan wouldn't have to possibly fight siblings or former clanmates and Norris hopes that the sense of shared struggle against the Vargr will create an atmosphere of tolerance if not friendship between the human populations and the Aslan settlers.

Worlds facing the Vargr would of course have to cede continents and so on to the settlers - but these are worlds of Norris' choosing so would probably be low population worlds and the Vargr would have then swear oaths to the local nobles not to exceed their writ of settlement (not fealty - I'd imagine that Norris would actually want to hold the fetters of the Aslan himself for various reasons). Sons who didn't get land are free to join Imperial Navy or Imperial Marines and serve against the Zhodani and will be given a fief on a contested border world at the end.
 
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