Supplement Four
SOC-14 5K
Here's an idea, as people are usually trying to mod CT's use of the JOT skill.
I was thinking that JOT could be used in place of any skill as long as the player accepts the FLUX modifier.
For those that don't have T5, FLUX is a mechanic where two different dice are thrown (usually different colored dice), and one is subtracted from the other, resulting in a modifier that runs from +5 to -5 but is also skewed towards 0.
The idea is that the player would throw his task normally, using JOT as a modifier on the throw.
The Ref would throw 1D - 1D, then add the result to the throw.
The higher the JOT skill, the less negative influence the FLUX roll can have. For example, with JOT-1, the FLUX result, really, can be -4 to +6.
Just thinking out loud here.
Thoughts?
I was thinking that JOT could be used in place of any skill as long as the player accepts the FLUX modifier.
For those that don't have T5, FLUX is a mechanic where two different dice are thrown (usually different colored dice), and one is subtracted from the other, resulting in a modifier that runs from +5 to -5 but is also skewed towards 0.
The idea is that the player would throw his task normally, using JOT as a modifier on the throw.
The Ref would throw 1D - 1D, then add the result to the throw.
The higher the JOT skill, the less negative influence the FLUX roll can have. For example, with JOT-1, the FLUX result, really, can be -4 to +6.
Just thinking out loud here.
Thoughts?