Ok....so this is my first go at *ANY* ship design
I used Andrew Moffatt-Vallance High Guard Shipyard v 1.13. This is a vain attempt at a design of the Rr'xighik'ker (p.13 AM2)
The T20 function was disabled on the software. I'm pretty sure there's a few errors, since AM2 p.12 says K'Kree don't have staterooms per say...The ships is over budget from what Alien Module 2 says. And I'm not sure how to get the T20 stats from here...
Mike
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Class: Rr'xighik'ker
Type: Frigate
Tech Level: 12
USP
EX-E613332-280000-80006-0 MCr 2,735.607 5 KTons
Bat Bear 1 1 1 Crew: 75
Bat 1 1 1 TL: 12
Cargo: 1,000.000 Fuel: 650.000 EP: 150.000 Agility: 2 Shipboard Security Detail: 5
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 27.356 Cost in Quantity: MCr 2,188.485
Detailed Description
HULL
5,000.000 tons standard, 70,000.000 cubic meters, Flattened Sphere Configuration
CREW
10 Officers, 65 Ratings
ENGINEERING
Jump-1, 3G Manuever, Power plant-3, 150.000 EP, Agility 2
AVIONICS
Bridge, Model/3 Computer
HARDPOINTS
50 Hardpoints
ARMAMENT
20 Dual Missile Turrets organised into 1 Battery (Factor-6), 20 Dual Beam Laser Turrets organised into 1 Battery (Factor-8)
DEFENCES
10 Dual Sandcaster Turrets organised into 1 Battery (Factor-8), Armoured Hull (Factor-2)
CRAFT
None
FUEL
650.000 Tons Fuel (1 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant
MISCELLANEOUS
75.0 Staterooms, 1,000.000 Tons Cargo
USER DEFINED COMPONENTS
None
COST
MCr 2,762.963 Singly (incl. Architects fees of MCr 27.356), MCr 2,188.485 in Quantity
CONSTRUCTION TIME
148 Weeks Singly, 118 Weeks in Quantity
COMMENTS