A few years back I wile baby siting a sick nephew on my day off got to thinking about a LEGO Traveller theam, going back over my old posts to see if any threads I was involved with had got away from me and I found the LEGO Traveller topic, and you know what it still strikes me as a good idea, perhaps tidied up and re ordered a bit.
Phaze 0/Introduction stays as is from my original idear
Mini-Fig Pack: Travellers (Scout, Free Trader, Star Merc, Ships Engineer)
Poly-bag: Cargo Robot
Poly-bag: Star-port check point (Guard W/checkpoint)
Poly-bag: Varg Grav-Bike
Phaze 1 the basic sets I originally came up with stay the same but sets from later phazes get pulled in so you can build a star-port adventure
Air Raft Chase (two air raft builds w/ Hijackers and ships crew)
Port Office becomes Star-port Offices (Broker, Customs Official, Guard, Dock Master)
Warehouse Heist (Loading dock, Guard & Robbers)
????? Type A Free Trader (the phazes apex set)
Mini-Fig Pack: Citizens of the Imperim
Star Town Bar (w/ two bar staff)
Security Patrol (Air Raft W/two Guards)
the Story of the Phase is up to you, is the ships crew looking for Cargo & Passengers?, are they smuggling? are they hijacking someone else's cargo or are they the Hijackers?
Phaze 2 "The Blackstar" this phase is all about the Corsairs
Battle Pack: Corsairs (Corsair W/2guns, Cutlass & Gun, Long Gun, Varg Corsair)
Corsair Attack Boat (w/2 Corsairs)
The Black Star Type P Corsair (the Phases apex set)
looking for set suggestions for this phase to do with Corsairs
The Type A is away only to be attacked by the dreaded "Blackstar" or perhaps the Corsairs are attacking the star port?
Phase 2.5 Micro Fighters
Type A
Type P
Type T
Phase 3 "Imperium to the Rescue"
Battle Pack: Imperials (Sergent, 2X Trooper, Weapons Trooper)
Imperial G-Carrier (W/ Driver & Trooper)
Customs Cutter (W/ Pilot & Customs Official)
the Guardian Type T Patrol Cruiser
also looking for further set ideas to do with the imperial military (Navy & Marines)
The Blackstar has bean reeking havoc with the space lanes the Navy has sent in The Guardian to deal with the problem or, has Smuggling and Hijacking gotten out of hand?
Phaze 0/Introduction stays as is from my original idear
Mini-Fig Pack: Travellers (Scout, Free Trader, Star Merc, Ships Engineer)
Poly-bag: Cargo Robot
Poly-bag: Star-port check point (Guard W/checkpoint)
Poly-bag: Varg Grav-Bike
Phaze 1 the basic sets I originally came up with stay the same but sets from later phazes get pulled in so you can build a star-port adventure
Air Raft Chase (two air raft builds w/ Hijackers and ships crew)
Port Office becomes Star-port Offices (Broker, Customs Official, Guard, Dock Master)
Warehouse Heist (Loading dock, Guard & Robbers)
????? Type A Free Trader (the phazes apex set)
Mini-Fig Pack: Citizens of the Imperim
Star Town Bar (w/ two bar staff)
Security Patrol (Air Raft W/two Guards)
the Story of the Phase is up to you, is the ships crew looking for Cargo & Passengers?, are they smuggling? are they hijacking someone else's cargo or are they the Hijackers?
Phaze 2 "The Blackstar" this phase is all about the Corsairs
Battle Pack: Corsairs (Corsair W/2guns, Cutlass & Gun, Long Gun, Varg Corsair)
Corsair Attack Boat (w/2 Corsairs)
The Black Star Type P Corsair (the Phases apex set)
looking for set suggestions for this phase to do with Corsairs
The Type A is away only to be attacked by the dreaded "Blackstar" or perhaps the Corsairs are attacking the star port?
Phase 2.5 Micro Fighters
Type A
Type P
Type T
Phase 3 "Imperium to the Rescue"
Battle Pack: Imperials (Sergent, 2X Trooper, Weapons Trooper)
Imperial G-Carrier (W/ Driver & Trooper)
Customs Cutter (W/ Pilot & Customs Official)
the Guardian Type T Patrol Cruiser
also looking for further set ideas to do with the imperial military (Navy & Marines)
The Blackstar has bean reeking havoc with the space lanes the Navy has sent in The Guardian to deal with the problem or, has Smuggling and Hijacking gotten out of hand?