Supplement Four
SOC-14 5K
Here's a question for you CT GMs out there...
How do you handle the Library program in your game?
Is it this one-time purchase thing, the all-font of knowlege?
I've been plaing it like this: Different Library programs can be purchased. Typically, there's one for the sector that can be purchased, but this contains macro information. Each subsector has its own Library program that can be purchased separately with more detailed (less macro) information about the worlds in the subsector.
Typically, a ship needs both but can easily get by on just the subsector version. But, its imperative, if the ship is to rely on the ship's library at all, that a Library program is purchased for each subsector the ship travels to. Not only does the program contain navigational information and detailed world descriptions, but the Library program for a subsector is culturally specific to the region, providing entertainment for passengers that may buy passage on the ship.
You know, I never force the players to update their Library programs, though. Maybe I should.
So far, I've just been assuming that navigational updates occur when the ship makes port at Class A and B starports.
How do you handle this type of thing in your game?
How do you handle the Library program in your game?
Is it this one-time purchase thing, the all-font of knowlege?
I've been plaing it like this: Different Library programs can be purchased. Typically, there's one for the sector that can be purchased, but this contains macro information. Each subsector has its own Library program that can be purchased separately with more detailed (less macro) information about the worlds in the subsector.
Typically, a ship needs both but can easily get by on just the subsector version. But, its imperative, if the ship is to rely on the ship's library at all, that a Library program is purchased for each subsector the ship travels to. Not only does the program contain navigational information and detailed world descriptions, but the Library program for a subsector is culturally specific to the region, providing entertainment for passengers that may buy passage on the ship.
You know, I never force the players to update their Library programs, though. Maybe I should.
So far, I've just been assuming that navigational updates occur when the ship makes port at Class A and B starports.
How do you handle this type of thing in your game?