So I've been thinking about running a game with a more frontier feeling, less nice starports and greater distances between them. My question is, what sort of changes would have to be made to a ship for it to survive without the monthly maintenance?
Can spare parts be used to make repairs, and patch jobs done to keep the thing space worthy as it travels between distance worlds.
How do the long distance colony ships do it?
What about Warships that are on missions into enemy territory? Surely those massive navy ships don't need to be berthed and repaired on every leg of their patrol.
What about the monthly life support cost? Can that be paid ahead of time, or paid later? If you have spare parts can you keep your air scrubbers running and food vats growing for longer than a month?
To be clear, I am using the MGP Traveller.
Can spare parts be used to make repairs, and patch jobs done to keep the thing space worthy as it travels between distance worlds.
How do the long distance colony ships do it?
What about Warships that are on missions into enemy territory? Surely those massive navy ships don't need to be berthed and repaired on every leg of their patrol.
What about the monthly life support cost? Can that be paid ahead of time, or paid later? If you have spare parts can you keep your air scrubbers running and food vats growing for longer than a month?
To be clear, I am using the MGP Traveller.