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Mac Software For Classic Traveller

Thanks KK, this is most welcome.
Us Mac users needed a bit of Traveller software to play with (that doesn't run on 8.5!) :D
 
Thanks for the encouragement.

yes, it's CT, the big Black Book with Books 4,5,6. I found a box of old RPG stuff when we recently moved house. With my youngest children now 15 and 17 I thought I'd try some Traveller with them. They're grown up with SciFi so I'm hoping they will go for it.

I'm now awaiting the CD with Merchant Prince and I'll include that in an update to CharGen.

I don't know about Robots, does it use a similar creation format?

As a Referee what would be the most useful software? I'd rather make apps that help play the game rather than just generators.
 
No, Bk8 does not. It's a design system, not a random gen.

Supplement 4, however, has more careers. (They are also in Spinward Marches Campaign).

Vargr are in The Traveller Adventure and AM 3 Vargr
Droyne are in Adventure 3 and AM4 Droyne
Aslan are in AM1
etc...
 
Wow

This is an awesome little application, and though I'd like to be able to customize it a bit more I won't complain. What's the chances of getting a Mongoose Traveller version sometime in the near future?
 
When my CT CD arrives I'll be adding some additional character types and doing some other edits. I don't have any other rule sets.

There's not many places where it makes arbitrary choices that are not available/effected by user controls.

Thinking of a add your own character types window such as TAS Form 41.

Perhaps a "Setup Wizard" to step through making a single player character.

and a Find Character option, which would generate characters until it rolls one that meets the search criteria.

Any other ideas???
 
Next Instalment

After playing our first game last week, I found tracking time to be our main failing, here's a little app I developed to help us.

This is version 1 and there are a couple of little wrinkles, I'm sure we'll find some more when we play test it on Tuesday, your feedback would be appreciated.

In CT are there any guidelines as to how long tasks should take, or is it up to the Ref, how do you handle time taken to do things?

http://web.mac.com/ilikecomputing/SoftwareDev/Traveller.html
 
CharGen Updated to 1.5

And it still runs on Tiger:-)

1.5
Added Merchant Prince and Other and Supplements panels so it now has a BB and a Supplement for each of the main types.
Note: Other may re-enlist if they haven't served 5 terms. This makes some very interesting characters.
Added College Honors increasing Educ to 10 optional addition to college ed for HG and IISS, contained in MP.
Added Draft Only Option, this will generate a random list of characters. Great for generating crowds. If using supplements then only the post enlist options will apply.
Removed Black Book Panel, those options now available to all types on Pre-Enlistment Panel
Failed Survival Musters out option now on Pre-Enlist Panel
All Services now allow muster out if injured
Draft and Enlistment into Merc's works with selected Preferred Service, but can override in Supplements Panel.
Added Limited Search Panel

Merc now acts like 2 different services for draft and enlistment.

If a Stat = 0 then sick and 8+ to live +1 and must muster out
Fixed ageing, it now has greater effect.

Fixed Bug where Tranfering to New Branch, and the character had been in all other branches would % 0 the Dice.

Fixed Memory Leak in TVCharacter

Added Service, Branch, Rank (Dead) and Age to the display Table

Known Issues
I think there's a rule about needing to take a Cutlas for the first Blade Skill, maybe HG, but it's not implemented.
No Tech limits check to Track Wheel Skill Allocation
When mustering out and receives a Weapon, it is random if they take a Weapon or Skill. They don't up skill in owned weapons.
Side effect: Merc toggles randomly depending on last draft.
 
Can I ask what the programs were written in. I've always wondered at trying my hand at some Mac programming, but got no further than looking at Applescript Studio.
 
The Cutlass rule is for Marines in Bk4.

I'm also curious: which programing environment?
 
I code in Objective-C using the Cocoa Frameworks, this is Apple's recommended language and Frameworks.

There are many options for Mac Dev I've also coded with:
RealBasic is cross platform but get expensive if you want to keep it up to date, also a couple of free Basics. Standard Java is well supported. Applescript can do a lot. JavaScript's there if you want to make Widgets or web. HyperStudio has just been updated and in pre-release, but is waiting on Scripting. There's C++ and I've found that all the little Traveller C utilities around compile and execute no problems. There is a free version of Logo.
 
Been busy with my Tunnels and Trolls projects, just did a quick check and both CharGen and the cal program run fine in 10.6, Snow leopard.

Enjoy.
 
Trouble finding that NPC, need a PC to fill out the party, this App is for you.

This App generates small and large groups of CT characters, you can then save these on mass to a text file or print individual character sheets.

It generates characters from the CT Big Black Book.
Navy, Marines, Army, Scouts, Merchants and Other

and from the CT Supplements
Mercenary: Army and Marines
High Guard: Imperial, Subsector and Planetary
Scout
Merchant
Other: Pirate, Belter, Sailor, Diplomat, Doctor, Flyer, Barbarian, Bureaucrat, Rouge, Scientist, Hunter.

You can search the generated list for a character with certain stats, service, skills and benefits.

View a full (with copy and paste) service Summary of the selected Character and Print a Character on the TAS Form 2 character sheet.
 
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