Poppyseed45
SOC-12
Looking at 1e HG, we see that the rank systems are expanded for both enlisted and officers (9 ranks for Enlisted and 10 for Officers). If we take the US Navy as an example, it seems that reaching the top ranks for either side takes WAY too long (like, getting to an 03 is more or less a formality; just don't do anything weird). Also, this doesn't really map well to the system presented in the Corebook, where there are six rank levels.
So, what I'd do for my game (I've a Navy Campaign a la Honor Harrington-verse in mind) is say that characters enlisted in the Navy make E2 no matter what, and a promotion rolls nets them E3. For officers, the move from 01 to 02 is a formality, and a promotion roll at the end of the second term is to 03. After that, rules as usual. My logic being, the first rank in each rank scale is the "training and under supervision" rank; after you've served a year, usually, you make the next rank "we trust you not to muck things up too much" after that. If you do well, a further promotion can happen.
My question is, does this obviously break anything? And does it make logical sense and game sense?
Assuming a normal, smooth progression, a rating under this system hits E4 after 2 terms. Seems long compared to the real world US Navy, though I guess we can yell "In Spaaaccceeeeeee...." and fudge around that. The space polity we are envisioning can do as it likes, after all.
Once we get to E7 and 5 terms later, this seems more like it fits. For officers, though, this means 07 at that point, and it really ought to be 06. So...maybe keep officers the same, or give a rule that an officer moves to 02 at the end of the second term, promotion roll or not? After that, the officer stays there unless they roll well? Or what? Under that system, a "good" officer will hit 06 at the end of the 5th term. A "not as good but got better later" officer hits 05 at that point. A "very not good" officer flunks out or, if he/she manages to hang around, does so as a Sublieutenant or Lieutenant for their long, miserable career.
Thoughts folks? I want to capture some of the rank/responsibility vibe in much military science fiction, and the fact that one doesn't generally "Kirk" their way to commanding a starship (a la the first NeuTrek movie).
So, what I'd do for my game (I've a Navy Campaign a la Honor Harrington-verse in mind) is say that characters enlisted in the Navy make E2 no matter what, and a promotion rolls nets them E3. For officers, the move from 01 to 02 is a formality, and a promotion roll at the end of the second term is to 03. After that, rules as usual. My logic being, the first rank in each rank scale is the "training and under supervision" rank; after you've served a year, usually, you make the next rank "we trust you not to muck things up too much" after that. If you do well, a further promotion can happen.
My question is, does this obviously break anything? And does it make logical sense and game sense?
Assuming a normal, smooth progression, a rating under this system hits E4 after 2 terms. Seems long compared to the real world US Navy, though I guess we can yell "In Spaaaccceeeeeee...." and fudge around that. The space polity we are envisioning can do as it likes, after all.
Once we get to E7 and 5 terms later, this seems more like it fits. For officers, though, this means 07 at that point, and it really ought to be 06. So...maybe keep officers the same, or give a rule that an officer moves to 02 at the end of the second term, promotion roll or not? After that, the officer stays there unless they roll well? Or what? Under that system, a "good" officer will hit 06 at the end of the 5th term. A "not as good but got better later" officer hits 05 at that point. A "very not good" officer flunks out or, if he/she manages to hang around, does so as a Sublieutenant or Lieutenant for their long, miserable career.
Thoughts folks? I want to capture some of the rank/responsibility vibe in much military science fiction, and the fact that one doesn't generally "Kirk" their way to commanding a starship (a la the first NeuTrek movie).