For this TA, we need to be clear about what is already in existence that does not need to be covered in the TA:
In the vehicle design sequence of the THB: LMG, VRF Gauss Gun, Autocanon, 4 kinds of mortars, 4 vehicle mounted lasers, 4 types of artillery, 3 mass drivers, 3 MRL’s, Meson accelerator, 3 vehicle plasma canon, 3 fusion canon (A,B,C, X,Y, Z guns basically).
In the THB personal weapons: all the usual stuff, ACR, Gauss Rifle, Laser rifles, pistols, carbines, PGMP 12-14, FGMP 14-15, LAG, GL’s, RAM Launcher, disposable launcher, SMG.
In TA 1: well, you all know what’s in that.
In Against Gravity TA: vehicle mounted canon from 40mm to 210mm; autocannon from 30mm to 180mm; Mass driver canon from 35mm to 180mm; Beam lasers from 6Mw to 135Mw; Pulse Lasers from 1.5Mw to 360Mw; vehicle Plasma and Fusion guns of all types.
In the Players Handbook (To be released soon hopefully): almost everything in TA 1 and THB: plus: heavy ACR, Assault pistol, Micro SMG, SMG, Heavy SMG, GPMG (ie: MMG), Anti-armor rifle, Recoilless rifle, Light Tac launcher, flamethrowers, flame rifles, disposable guided missile launcher, hand flame-thrower, Gauss flame thrower. Oh, and 8 different kinds of warheads for tac missiles, and 11 different kinds of grenades for GLs.
So what doesn’t need to be covered in this TA is what is listed above. I have to ask: what is left? Variants of the above? Almost every conceivable kind of weapon, both personal and support is listed in TA 1, TA 6, TPH and THB. So what I suggest this TA cover is below. I welcome comments/abuse/suggestions
Personal Weapons not covered elsewhere:
5mm Minigun
7mm Minigun
Gauss Carbine
Gauss SMG
Gauss Machine Gun
Heavy Gauss Rifle
VRF Gauss Rifle
Heavy Laser Rifle
12mm Heavy Machine Gun
PCMP-13 (Plasma Carbine Man Portable-13)
PCMP-14 (Plasma Carbine Man Portable-14)
FCMP-14 (Fusion Carbine Man Portable-14)
FCMP-15 (Fusion Carbine Man Portable-15)
Neural Rifle and pistol? (although it’s TL-16)
Other Equipment:
Battle Computers
Portable Radar, and ladar, maser, meson comm./sensor equipment
Portable/vehicle mounted Battlefield jammers (radio, radar, ladar, maser, meson)
Armor covered in some detail
Battlepods
anti-armor guns – like actual anti-tank guns (although these are covered in TA 6 – I would just add a towing vehicle, and a gun shield and targeting unit).
Mortars are covered already in THB.
Tac Missile launchers are covered in TPH.
Vehicles (or specialist vehicles not covered in TA –6)
TL 8-14 recon Drones and RPVs for various uses (recon, tactical strike etc)
Drop ships? (Now that would be super-cool)
Battlefield Nuclear Damper Unit
Battlefield Meson Screen Unit
Other than the above, what else is there? What do you want to see?
Mike