Enoki
SOC-14 1K
I did a cursory search for this idea and came up empty. If it's a repeat sorry.
I would think that a common item available for, primarily, merchant ships would be modular staterooms that could be installed in the ship's cargo bay on an "as needed" basis.
The idea here is that a container similar to the standard cargo containers is available but this one houses a complete standard stateroom inside it. It would take up 5 versus 4 tons of space with the extra ton being a self-contained power, water, waste processing, and enviromental unit. This way the unit requires no hook up to the ship it is on. Any entertainement / communications and the like would be wireless in nature allowing the passengers full access to the ship's systems of that sort just like for other passengers.
The modular stateroom could also be used on a planet as temporary housing in colonization situations or, as an emergancy shelter.
Other modular units of the same sort should also be available:
A lounge unit
A galley unit
A basic medical module
An office module
A workshop module (contents vary depending on function)
etc.
These would generally be available at most or all better starports on a rental / lease basis as well as for outright purchase.
This would mean that a merchant ship could increase the number of passengers it could take on a particular run if cargo was unavailable or unprofitable and passengers were available.
A ship could also install various modules like several workshops and offices to be converted to a repair ship or workshop ship for a particular run or mission. The flexibility would greatly enhance most of the smaller types like free and far traders or small subsidized merchants.
I would think that a common item available for, primarily, merchant ships would be modular staterooms that could be installed in the ship's cargo bay on an "as needed" basis.
The idea here is that a container similar to the standard cargo containers is available but this one houses a complete standard stateroom inside it. It would take up 5 versus 4 tons of space with the extra ton being a self-contained power, water, waste processing, and enviromental unit. This way the unit requires no hook up to the ship it is on. Any entertainement / communications and the like would be wireless in nature allowing the passengers full access to the ship's systems of that sort just like for other passengers.
The modular stateroom could also be used on a planet as temporary housing in colonization situations or, as an emergancy shelter.
Other modular units of the same sort should also be available:
A lounge unit
A galley unit
A basic medical module
An office module
A workshop module (contents vary depending on function)
etc.
These would generally be available at most or all better starports on a rental / lease basis as well as for outright purchase.
This would mean that a merchant ship could increase the number of passengers it could take on a particular run if cargo was unavailable or unprofitable and passengers were available.
A ship could also install various modules like several workshops and offices to be converted to a repair ship or workshop ship for a particular run or mission. The flexibility would greatly enhance most of the smaller types like free and far traders or small subsidized merchants.