hirch duckfinder
SOC-13
i find that if players in my ( small ) game run two characters , they role play more , rather than falling back on their own personality with just the one character .
with two i can remind the player that their characters are different people , and thus force more development .
what does anyone think ?
with two i can remind the player that their characters are different people , and thus force more development .
what does anyone think ?