Can't hurt to have the rules suggested, if it makes Traveller a more appealing generic sci-fi game system.Originally posted by Thomas Rux:
Traveller is not D&D nor any other adaptable RPG game system. I started out with the original D&D and moved to AD&D eventually losing interest because of the ever increasing magical abilities required to survive an adventure/campaign.
FWIW, when I first bought my LBB I was most concerned with how to model Robotech characters and giant robots as that is what I liked at the time! (I ended up getting into BattleTech/MechWarrior when it first came out - easier than doing my own rules)