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My take on the "Autodoc"

OK, new addition:

"The rate of healing is 3 points per day per attribute worked on if the attribute is not at zero, 1 point per day per attribute if the attribute was at zero. Healing is prioritized by attribute in the following order: Endurance is healed up to full level first, then Dexterity, and then Strength."
 
There's always the GT version...

GT Starships has specs listed for "Emergency Aid Stations" (not quite as good as a full-blown sickbay, but useful in tight spaces), "Sickbays", "Military Sickbays" (airlocks & radiation protection), "Evacuation Bays", and "Operating Theaters". The different facilities have diagnostic tables and "Automeds", which (depending on TL) have varying levels of skill, and are assumed to have a wide collection of pharmaceuticals, which are also detailed; they have rules for drugs similar to "fast" and "medical slow", as well as many others, including something called "Quickheal", which might as well be called "healing potion". There are also rules for how how much healing is speeded up by doctors of various TLs, if they have access to equipment of the appropriate TL.
 
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