Major B
SOC-14 1K
I've been fiddling around with navy ratings for MTU and wanted to post some of the stuff I've come up with to generate some discussion.
Working with MT (I'd guess that later versions would vary from that but can't be sure), the crew divisions from the starship construction tables is:
Of course this is simplified. For example, I'd think the command crew would include ratings for many different specialties. However, I'd like to work out something more detailed for MTU, so I've compiled a list of specialties that are either left our or may have been lumped into one or more of the categories above.
Following is my list of missing or lesser included specialties or functions that I think might be found on a Naval starship. Some of the functions I list may have been replaced with automated systems (as discussed in the laundry thread), but others may still require personnel to do the inputs into the automated systems so not everyone can be eliminated by technological improvements...
I'm interested to hear what everyone else thinks. Have I left out something or is there no longer a requirement for any of these:
Something else I thought of that is not on the list, since it is not really a crew function, are the construction folks. By that I mean naval construction. I'd think that the IN would contract a shipyard to build a ship, but would still have construction folks who specialize in specific fields to do refit / repair / refurbishment / and modification work.
One more requirement that may apply: IMTU the Imperial Marines have minimal support structure so that they can devote more personnel to the teeth than the tail. This means the Imperial Navy must provide them with Personnel, Logistics, and Medical support. In addition, IM requirements would result in increased need for IN personnel in specialties such as forward observers, intelligence, and transport.
Finally, would the IN have a need for any future equivalent to the SeaBees (Construction Battalions)?
Working with MT (I'd guess that later versions would vary from that but can't be sure), the crew divisions from the starship construction tables is:
Code:
[FONT=Courier New]- Bridge[/FONT]
[FONT=Courier New]- Engineering[/FONT]
[FONT=Courier New]- Maintenance[/FONT]
[FONT=Courier New]- Gunnery (includes screens)[/FONT]
[FONT=Courier New]- Flight[/FONT]
[FONT=Courier New]- Ships Troops (this will be a separate discussion)[/FONT]
[FONT=Courier New]- Command[/FONT]
[FONT=Courier New]- Stewards[/FONT]
[FONT=Courier New]- Frozen Watch (not applicable to this discussion)[/FONT]
[FONT=Courier New]- Medical[/FONT]
Of course this is simplified. For example, I'd think the command crew would include ratings for many different specialties. However, I'd like to work out something more detailed for MTU, so I've compiled a list of specialties that are either left our or may have been lumped into one or more of the categories above.
Following is my list of missing or lesser included specialties or functions that I think might be found on a Naval starship. Some of the functions I list may have been replaced with automated systems (as discussed in the laundry thread), but others may still require personnel to do the inputs into the automated systems so not everyone can be eliminated by technological improvements...
I'm interested to hear what everyone else thinks. Have I left out something or is there no longer a requirement for any of these:
Code:
[FONT=Courier New]- Communications (are these specialists part of the bridge crew?)[/FONT]
[FONT=Courier New]- Computer Operators / Programmers (bridge or command crew?)[/FONT]
[FONT=Courier New]- Intelligence (bridge or command crew?)[/FONT]
[FONT=Courier New]- Clerical / Admin / including personnel and pay folks[/FONT]
[FONT=Courier New]- Logistics (replenishment of expendibles and property book folks and [/FONT]
[FONT=Courier New]supply clerks / storekeepers)[/FONT]
[FONT=Courier New]- Craft Maintenance (equivalent to today's ground crews - this is not [/FONT]
[FONT=Courier New]part of the flight crew (just pilots in MT))[/FONT]
[FONT=Courier New]- Armament Handlers (part of gunnery crew?)[/FONT]
[FONT=Courier New]- Crew Support (part of the Steward's duties? - Mess, Religious/[/FONT]
[FONT=Courier New]Counseling support, Services (laundry, barber, sundries stores), Mail, [/FONT]
[FONT=Courier New]etc)[/FONT]
[FONT=Courier New]- Electronic Warfare (sensor operators)[/FONT]
[FONT=Courier New]- Damage Control (a function of the maintenance crew?)[/FONT]
[FONT=Courier New]- Craft Controllers (equivalent to air traffic control - someone needs [/FONT]
[FONT=Courier New]to herd those fighters)[/FONT]
[FONT=Courier New]- Fire Control (bridge or command crew?)[/FONT]
[FONT=Courier New]- Gravitics and Electronics Maintenance / Repair[/FONT]
Something else I thought of that is not on the list, since it is not really a crew function, are the construction folks. By that I mean naval construction. I'd think that the IN would contract a shipyard to build a ship, but would still have construction folks who specialize in specific fields to do refit / repair / refurbishment / and modification work.
One more requirement that may apply: IMTU the Imperial Marines have minimal support structure so that they can devote more personnel to the teeth than the tail. This means the Imperial Navy must provide them with Personnel, Logistics, and Medical support. In addition, IM requirements would result in increased need for IN personnel in specialties such as forward observers, intelligence, and transport.
Finally, would the IN have a need for any future equivalent to the SeaBees (Construction Battalions)?
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