Jeff M. Hopper
SOC-14 1K
So here is a question for all of you out there. What would you like to see as new products for Traveller or Cepheus Engine?
Alien Modules for T5.10
For either (any?) rule set, I’d love to see a deep dive into a multi-star system, perhaps seven to nine stars across the spectrum, each with its own planets, anomalies, factions, what have you.
While this sounds great, I'm not sure how the orbital dynamics would work and still have a functional system old enough to have anything but hot rocks.
For either (any?) rule set, I’d love to see a deep dive into a multi-star system, perhaps seven to nine stars across the spectrum, each with its own planets, anomalies, factions, what have you.
I think there could be some interesting implications to human endeavors when travel times are constantly changing, certain routes are occluded occasionally, and maybe there’s a few bodies in highly ellipsoidal orbits that show up to disrupt things every once in a while.
But the interacting dynamics I think would really be tough to capture in a game as some of those time frames are decades in the making, and as such, could really just be the GM's thing to toss in there as needed.
For either (any?) rule set, I’d love to see a deep dive into a multi-star system, perhaps seven to nine stars across the spectrum, each with its own planets, anomalies, factions, what have you.
I think there could be some interesting implications to human endeavors when travel times are constantly changing, certain routes are occluded occasionally, and maybe there’s a few bodies in highly ellipsoidal orbits that show up to disrupt things every once in a while.
As the system in Firefly/Serenity? That was pretty extensive, as I recall. Maybe not 7+ stars, though.