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non-human player characters

how often have you played a non-human character?


  • Total voters
    45
Meeting the criteria for this thread, I played an aslan engineer in an online Pirates of Drinax campaign. The group needed an engineer and I thought I need to make the character different. She was bright and destined to go far in her clan under clan hostilities had her ostracized. She lives as a Scavenger in the Downport junkyards for some time until rescued from an aslan gang meaning to beat her to a pulp. Turns out her rescuers are pirates and she might be 'useful' to them.Turns out she's very valuable as he has a knack for engineering and become part of the crew until a Drinax patrol ship takes down the ship and she's the only survivor. The Drinax king gives her a choice of the gravity dungeons or chief engineer on an old prototype ship as a privateer. Revenge against her people and lots of loot seems just too good to pass up.

She's a very good engineer but her life has made her a bit of a flake while hiding a few dark secrets from her life as a scavenger and with an all human male pirate crew.

Before 'series cancelation, she was dressed in a very sheer linen gown pretending to be an aslan priestess delivering a statue of an 'aslan god' to a human merchant crew that would protect them from aslan attacks so they were able to successfully capture their ship. While hunting down the last crewmember sabotaging the ship as a police cutter was baring down on them, she had the crew take the hostages to their ship as she prepared to blow the hold to stop the opposition and hopefully get the ship away as a prize. And there was the cliffhanger.

Someday I need to give both vargr and droyne a try.
 
I have not played any Traveller aliens, but I have created a number of quite detailed nonhuman characters I would love to play someday: Droyne, robot, Vargr, a sentient 900 lb. mastiff based on the podog from Gamma World..

In Pathfinder, I am always wanting to play a goblin, regardless of campaign or setting.
 
I play annoying against types
* a Solomani Open Monitor with a high Party Rating in Core Sector espousing the virtues of the Hypothesis
* a Bwap ex-Marine assassin who feels that disunity in the universe must be restored/excised and paperwork takes too long
* a male Barbarian Aslan con man...er...businessman involved in land schemes (think Aslan Lex Luthor played by Gene Hackman)

this is not restricted to Traveller
* Kobold Drunken Master
* Combat Tremere
* Mage with only divination spells in combat campaign ("oh look a clue!")
 
Something like that. More like a SEAL. My favorite schtick was to say/sing the lyrics of "This is The End" from Apocalypse Now (The Doors song) when he would execute a target.:cool:
 
Most recently I played a Uplifted Great Ape (Some fusion between a gibbon/Bonobo) Whose Clade are long term residents of Glisten. He was a Merchant Engineer who specializes in Salvage of zero-G wrecks. He spent five years of game time looking for soylent Yellow (Banana Flavor) for the perfect Banana Daiquiri... He was an amusing character play, the most fun was translating arboreal activities to the lower/zero-g environment of starships. His goal at the end of the game was to acquire a Grav Belt...

I also played a low status, high tolerance Aslan Male, who was a Sushi Chef in the player owned bar/grill. His personal territory was the Kitchen. As this game was kinda a troop style game the character showed up frequently in other players stories with not so many sessions where he was the star....
 
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