Warning: Spoilers abound below for several published adventures, including several new ones from Mongoose.
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So I like to name my campaigns. Sometimes I pick the element that speaks to me, and then that later turns out not to be what really grabbed the players. That's okay, the naming is more so I have a "feel" for how I want the campaign to go -- it gives me a marker, where I can say, "This is where I'm running this campaign from."
Because of the birth of my daughter in 2023, my weekends have become complicated and the game I had been running then is now on hiatus. But I still wanted to see my gaming friends, so I decided to do a Tuesday game. I was thinking about what to run when I watched Seth Skorkowski's video on the Flatlined adventure and he mentioned the idea of running Death Station afterwards.
I got to thinking about what a one-two punch that would be for the group, and then I got an image in my head of a group that's in the meaner parts of the Spinward Marches. Not the shiny, chrome parts, but the smoke-filled factory planets and the dirty, hardscrabble frontier worlds, and all that less-glamorous part, where opportunists flock because there are people they can take advantage of. And the image formed in my head of the scenarios I'd place in such a campaign, and I realized the perfect name for it is "One Damn Thing After Another."
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So I like to name my campaigns. Sometimes I pick the element that speaks to me, and then that later turns out not to be what really grabbed the players. That's okay, the naming is more so I have a "feel" for how I want the campaign to go -- it gives me a marker, where I can say, "This is where I'm running this campaign from."
Because of the birth of my daughter in 2023, my weekends have become complicated and the game I had been running then is now on hiatus. But I still wanted to see my gaming friends, so I decided to do a Tuesday game. I was thinking about what to run when I watched Seth Skorkowski's video on the Flatlined adventure and he mentioned the idea of running Death Station afterwards.
I got to thinking about what a one-two punch that would be for the group, and then I got an image in my head of a group that's in the meaner parts of the Spinward Marches. Not the shiny, chrome parts, but the smoke-filled factory planets and the dirty, hardscrabble frontier worlds, and all that less-glamorous part, where opportunists flock because there are people they can take advantage of. And the image formed in my head of the scenarios I'd place in such a campaign, and I realized the perfect name for it is "One Damn Thing After Another."