I ran some rough calcs on this just for curiosity. Disclaimer: I'm not immune to error.
Setting the Jump limit to a gravitational constant rather than a size constant makes more scientific sense, but whether you'd want to change Traveller that much is for you to decide.
Gravitational field strength at 100 earth Dia is 0.0001G (1/100^2)
Using this as the threshold value, I get jump limits of 35D for a size 1 world, 50D for a size 2 (the Moon) and 111D for a size 10 world. (Assuming Terrestrial density)
For gas giants (assuming density of 0.2*Earth), I get 111D for a SGG (50,000mls) and 158D for a LGG (100,000mls).
These could be workable in Traveller, but it gets dodgy when you calculate for stars: the 0.0001G jump limit for the Sun (870,000mls) is 466D, which covers the orbits of Earth and Mars and reaches almost out to Jupiter.
You'd have to fly a long way in to Earth if you precipitated at the Sun's 0.0001G limit.
The only way to precipitate in the habitable zone is to raise the gravity precipitation threshold.
In order for the Earth to be clear of the Sun's jump shadow, (100 solar diameters) you'd need a gravity threshold of 0.002G, and that would put the Earth's own jump limit at 22 planetary diameters, so a typical jump radius for a terrestrial planet would be 20D instead of 100D.
Jump limits for 0.002G:
Size 1 would be 8D, size 10 would be 25D
SGG would be 25D, LGG would be 35D
Sun would be 100D
Just some figures for you to play with.
I have no idea if 0.002G corresponds with the habitable zones for other stellar types, I'm not about to spend that much time on the calculations.