Scott Martin
SOC-13
Dusting off my TNE / T4 books and looking at the ranges for high energy weapons, I remembered why I had never bothered with them: they have truly pitiful ranges. Short range for a 4 GJ plasma weapon in (updated) TNE or T4 is a paltry 6.3 km, while the short range for this monster in (original) TNE was 120 km, enough to threaten an "interface" craft (like an assault lander, which is what it was originally intended for)
Should Plasma / Fusion weapons be viable starship combat weapons (as in HG / MT) or should they be relegated to the (ground and low-level atmosphere) battlefields?
I'd like to see these as "knife range" space combat weapons: MT gave them "Planetary" range (50,000 km) while HG limited them to "short" range (insert abstract hand wave here) but the input energy for a plasma weapon in TNE to reach 50,000 KM is 2.5x10+14 joules, AKA about 75 kilotons of directed energy. This strikes me as a bit excessive...
So Plasma weapons in T4/TNE: broken, or should they be kept out of space?
Scott Martin
Should Plasma / Fusion weapons be viable starship combat weapons (as in HG / MT) or should they be relegated to the (ground and low-level atmosphere) battlefields?
I'd like to see these as "knife range" space combat weapons: MT gave them "Planetary" range (50,000 km) while HG limited them to "short" range (insert abstract hand wave here) but the input energy for a plasma weapon in TNE to reach 50,000 KM is 2.5x10+14 joules, AKA about 75 kilotons of directed energy. This strikes me as a bit excessive...
So Plasma weapons in T4/TNE: broken, or should they be kept out of space?
Scott Martin