I thought I'd split this off on it's own thread.
Although, oddly, of the four versions of Traveller I have (CT, MT, GT, MgT), only GT deals with ship collisions*
I would be inclined to treat a ramming ship as a missile, although it would take a great deal more than one laser hit to stop it. Unless the M- drive or powerplant was rendered incapable of maneuvering for an attack, the final resolution should involve the agility and Pilot (or Small Craft) ratings of both ships. Not sure about damage yet.
* there might be something in MgT:HG I missed
In the course of dealing with the frac-c impactor issue, let's not forget normal battle speed ships ramming ships/stations.
Although, oddly, of the four versions of Traveller I have (CT, MT, GT, MgT), only GT deals with ship collisions*
I would be inclined to treat a ramming ship as a missile, although it would take a great deal more than one laser hit to stop it. Unless the M- drive or powerplant was rendered incapable of maneuvering for an attack, the final resolution should involve the agility and Pilot (or Small Craft) ratings of both ships. Not sure about damage yet.
* there might be something in MgT:HG I missed