TheEngineer
SOC-14 1K
Hi !
Playing around with planetary system astrography I noticed (more clearly than before), that there seems to be a strong need for space stations in many system in order to compensate the bad effects of jump masking / shadowing on in-system travel times and as such trading efficiency.
So, where would You locate such "Jump friendly" ports ?
Guess it make sense to let fast 6-g cargo shuttles to do the mainworld-high port travel generally.
I thought about these general locations:
- primary highport not in direct mainworld orbit but at nearest jump friendly distance to mainworld
- secondary highport perhaps at 180 degrees rotated, so that its directly accessible even if primary highport is in suns shadow.
Whats with mobile stations, which keep on holding optimal coordinates for trading travel, perhaps even dedicated to special departure systems ?
Other thoughts ?
Regards,
Mert
Playing around with planetary system astrography I noticed (more clearly than before), that there seems to be a strong need for space stations in many system in order to compensate the bad effects of jump masking / shadowing on in-system travel times and as such trading efficiency.
So, where would You locate such "Jump friendly" ports ?
Guess it make sense to let fast 6-g cargo shuttles to do the mainworld-high port travel generally.
I thought about these general locations:
- primary highport not in direct mainworld orbit but at nearest jump friendly distance to mainworld
- secondary highport perhaps at 180 degrees rotated, so that its directly accessible even if primary highport is in suns shadow.
Whats with mobile stations, which keep on holding optimal coordinates for trading travel, perhaps even dedicated to special departure systems ?
Other thoughts ?
Regards,
Mert