Well, I hate to argue, especially on the Old Internet, but the far right column of the SMG has 3D under 'Wound Inflicted'. The Traveller Book repeated refers to wounds, wounded characters and characters not reducd to 0 in any characteristics being 'lightly wounded'.
It might jar with your sensibilities, or not match the way you interpret CT, but CT is a roll-to-hit game. I think your stretching your ideas too thinly here. Wounding has never been equated with 'fatigue, shock and stamina' as it was with HP in AD&D at times!
It might jar with your sensibilities, or not match the way you interpret CT, but CT is a roll-to-hit game. I think your stretching your ideas too thinly here. Wounding has never been equated with 'fatigue, shock and stamina' as it was with HP in AD&D at times!
As I said above, you have to consider damage in the entire evaluation. The SMG does 3D damage. So, two hits, under the autofire throw would hit, penetrate, and damage the unarmored cop.
Let's say your unarmored cop has physcical stats of 987.
First roll of 3D damage, under the first blood rule, is taken from one stat randomly. Let's say that damage was 1, 1, 3. That's 5 points of damage, rolled randomly, taken from the cop's END.
Now, his stats are 982
OK, second roll of 3D damage is made, rolling 4, 5, 1.
Now, the defender can choose where to allot the dice. He takes 4 points from his DEX, 5 points from his STR, and 1 point from his END.
The cop's stats are now: 441
What really happened? Was the cop actually shot?
No, he wasn't.
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