Hi all,
I'm looking to introduce an NPC Scout into my groups campaign, who will offer some company to the players for a while as a guide/advice point for some tricky stuff (they are new to Traveller).
He's got a tricked up Scout/Courier (bit of a hero in the IISS and been given a fairly cool ship.. In CT I have read that the air supply system on the Scout/Courier was dodgy, and smelt after a while.. Now my NPC wouldn't put up with that and can afford to replace it for the upgraded system.
In CT this cost 1 ton out of the 3 ton cargo capacity. I'm running t20, and have generated all ships using the t20 rules, for consistency. This one thus has 20(ish!) tons free and no mention of dodgy air supply.
Do you guys think I should just assume that the upgrade is installed, or that the ship would lose 1 ton of space a la CT, or something else?
Or alternatively, am I making too much stink over this (ha.. ha..)
Sam
I'm looking to introduce an NPC Scout into my groups campaign, who will offer some company to the players for a while as a guide/advice point for some tricky stuff (they are new to Traveller).
He's got a tricked up Scout/Courier (bit of a hero in the IISS and been given a fairly cool ship.. In CT I have read that the air supply system on the Scout/Courier was dodgy, and smelt after a while.. Now my NPC wouldn't put up with that and can afford to replace it for the upgraded system.
In CT this cost 1 ton out of the 3 ton cargo capacity. I'm running t20, and have generated all ships using the t20 rules, for consistency. This one thus has 20(ish!) tons free and no mention of dodgy air supply.
Do you guys think I should just assume that the upgrade is installed, or that the ship would lose 1 ton of space a la CT, or something else?
Or alternatively, am I making too much stink over this (ha.. ha..)
Sam