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Sensor Sat

(What is a meson mine? I've played around with the idea of command-controlled nuke missiles as mines, essentially dropping missiles and then having the controlling ship target them on anything that flew within their range. Meson mines are a new one on me.)

No one is likely to win by going solely on the defensive unless there are other powerful factors in play: an attacker that faces the collapse of his government if his plans go awry, an attacker gambling on a quick win before some powerful third party steps in, etc. Otherwise, for a defender to fight purely on defense gives the initiative to the enemy. Among other things, if it's clear that I'm not attacking, then he can allocate more resources to his attack - bad for me.

However, a lot depends on unstated variables. Is he stronger than me, am I stronger, or are we about matched? Can I gain an attrition advantage by remaining on defense initially, or can I force him to starve his attack of resources by drawing his attention with a vigorous attack of my own? What does the strategic field look like?

An immediate attack that threatens his supply line or some target important to him might prompt him to recall his attack in order to see to his own defense. Wait until he's deeper, time it right, and my attack might force him to strand his attacking force in order to divert resources to block my attack. A focus on defense with a careful marshalling of forces and his successful invading force could find itself facing a Stalingrad moment - cut off with no way home. Or, it might be useful for me to allow him to spend himself on the attack, thinking I'm preoccupied with defense, then time my own invasion for the point where he's both spent and isn't expecting a riposte.

Conversely, he is unlikely to be resting his whole strategy on one attack. I should expect probing thrusts to test my front for potential weaknesses, efforts to pin down front-area forces so they can't be diverted to counter his attack, efforts to widen the breach, secondary thrusts to draw my interior forces away from the primary axis of attack.

The actual strategy depends on a host of unstated variables. There are few if any hard and fast rules in war, other than the rule to do whatever works best.
 
Oh, right! The adventure is sadly short of details on the subject, but it makes it pretty clear that it's achievable with little in the way of special equipment - that was a 300-ton asteroid ship and ship's boat, and a group of players equipped with whatever mining equipment the mining corporation considered safe to give them. I imagine it was a rather slow affair with only that equipment, but clearly they could mine and thaw faster than the ship could consume fuel. They would have only needed to thaw a couple dTons of fuel - once they got power up, they could have flown it to Utoland and done an ocean refueling. (Who on a TL-7 pop 4 world is going to tell them they can't?)

Now, if I were a military fleet, my ships would have a refueling hose equipped with a simple heating device for melting the ice and sucking up the resulting fluid. It might take me a few days and maybe a wee bit of additional special equipment to fill up that way (if I found myself having to mine some hydrogen-bearing ice other than water ice, for example), but a few days at a slow but secret fuel source is far better than stuck in deep space with no unguarded fuel sources. if I wanted speed, a little pre-planning would ensure a string of secret Oort refueling bases mining the ices and awaiting my needs.
 
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