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MGT Only: SFB-esque F-14D

Okay, I'm inspired to recreate the Federation F-14D. Mainly using MgT or T5.

But I need 2 crew.
2* Torpedoes under carriage
4* Missiles slung under wings
1* Turret 3 lasers (original PG had 4 shots/turn))

How big does it have to be?

or

2 crew,
8 missiles
1 beam turret
 
For Mongoose, you'd need a hundred ton smallcraft to fit in two torpedoes (1 weapons slot each), which you can sling externally, and three weapon slots for a three laser turret.

Or ninety tons for a single beam turret and a fifty ton missile bay.
 
Okay, I'm inspired to recreate the Federation F-14D. Mainly using MgT or T5.

But I need 2 crew.
2* Torpedoes under carriage
4* Missiles slung under wings
1* Turret 3 lasers (original PG had 4 shots/turn))

Being a bit of an SFB fan ... you can't get there from here. Not really.

On to the vague approximations...

MGT allows a total of 5 weapons on a 100Td hull. Assuming the worst case of the 4 missiles being 1/4 ton of reloads and a single launcher, we get it at 100Td - but a lot of wasted space, too. So...

Hull s10 SL2.2Needed for 5 weapons slots
2 torpedoes 56
1 Missile weapon + 3 reloads 1.250.75
3x Turret Particle Beams 312
SC PP sX 11.128
sX Gravitic MD 1734sS+ needed to allow 3 energy weapons
2 Weeks PP Fuel 3.50
2-man cockpit 30.5
Airlock10.2
Armor 15 BSD TL1512.55.5
Military Sensors DM+22025Why not? Nothing else to do with the tonnage
Docking Clamp 100Td202Replaces Tractor Beam
subtotal97.352.65Td cargo
[tc=4][/tc]

:smirk:Yeah, boredom struck.:smirk:

The canonical Federation F14 should be a lot smaller...
the SFTM shuttle is about 6.5m long, 4.5m wide 2.5m tall - only about 5.3 Td... and is the Early Years Shuttle.
the SFU Admin looks to be (based PD20M) about 8x4x2.5m, or about 6Td. The Shuttlebay on the SFU Free Trader is about 20x10m... and an A10 can fit in there, and isn't taller than the Admin, so... no bigger than fitting in 42Td - or right about 30Td peak size. Maybe 40, if you read into the fluff that the F15 required special slightly oversized shuttle bays. (Not big enough to land double sized, but bigger than single sized, so, call it 1.25x that?)

the overall on the SFU Free Trader is 85m x 50m x 10m, but the forward 25m is hemispherical, so it's about 39817 cubic meters, or 3KTd.
Yes, their TRAMP MERCHANT is 3000Td!
 
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Thanks.

Let me see, one Std SFU Cargo area has 50 space points. A drone takes 1 Space. A shuttle or Fighter available for Flight ops takes 50 spaces or one cargo box.

So, I guess I need a House rule to reduce space. That thing is a little big.

Oh, Aramis, I was confused by MgT rules. I wasn't sure if Lasers counted the same as other energy weapons.
 
Thanks.

Let me see, one Std SFU Cargo area has 50 space points. A drone takes 1 Space. A shuttle or Fighter available for Flight ops takes 50 spaces or one cargo box.

So, I guess I need a House rule to reduce space. That thing is a little big.

Oh, Aramis, I was confused by MgT rules. I wasn't sure if Lasers counted the same as other energy weapons.

Yep, they do. So there's no point in not going for the PA's given the TL.

And, given the MGT rules, the minimum size to need 2 men is 50Td. A bit big.

But SFU fighters are a bit small for the ship sizes, too.

Oh, and for reference- PD20M p172 shows a shuttle's Phaser 3 as 70.6cf. Assuming a gatling is 4x that, that's 282.4CF - about 0.6 Td...
 
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Too bad there aren't different rules for missiles used as "wing pylons" (even if the missiles are sealed for entering atmosphere) and not internal ordnance.

The other question is, if the torpedoes are dropped in favor of 8 total missiles instead, how does that affect things?

Edit, Aramis how do you count the weapons? It looks like you have six weapons but s10 Hull can only have 5 weapons.
 
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Ok, Aramis how do you count the weapons? It looks like you have six weapons but s10 Hull can only have 5 weapons.

Ok, I was looking at the B5 Thunderbolt. The Discription says...

"Its two-man, conventional cockpit seats a pilot and navigator/weapons
operator. Four linked pulse cannons, 4 missiled racks and a single, forward-facing beam laser provide it with formidable firepower and
its power plant is designed to allow for extended operations without refuelling."

But the Stats have it at 40 Tons;
1 Gatling Pulse Cannon (not in description);
4 Missile racks (12 missiles each, not in description);
1.8 tons of wing weapons mounts. (Not sure What this is)

The best info I can get is the Thunderbolt mounts 4 Firelinked Pulse Cannons or 1 Gatling and 10 hardpoints.

Which kind of reminds me of the SF-14 which has a PhG and 8 hardpoints plus two chaff pods. I'm wondering if I should base the SF-14 on the Thunderbolt? Only I'm not sure what the rules for "Wing Weapon Mount" are.

Any ideas?
 
Ok, Aramis how do you count the weapons? It looks like you have six weapons but s10 Hull can only have 5 weapons.

Ok, I was looking at the B5 Thunderbolt. The Discription says...

"Its two-man, conventional cockpit seats a pilot and navigator/weapons
operator. Four linked pulse cannons, 4 missiled racks and a single, forward-facing beam laser provide it with formidable firepower and
its power plant is designed to allow for extended operations without refuelling."

But the Stats have it at 40 Tons;
1 Gatling Pulse Cannon (not in description);
4 Missile racks (12 missiles each, not in description);
1.8 tons of wing weapons mounts. (Not sure What this is)

The best info I can get is the Thunderbolt mounts 4 Firelinked Pulse Cannons or 1 Gatling and 10 hardpoints.

Which kind of reminds me of the SF-14 which has a PhG and 8 hardpoints plus two chaff pods. I'm wondering if I should base the SF-14 on the Thunderbolt? Only I'm not sure what the rules for "Wing Weapon Mount" are.

Any ideas?


Since Torpedoes are 2.5Td each on rails per MGT Bk2... and are stored 2 per 5Td in storage... Perhaps rails for standard missiles should be the same tonnage as storing them - 1/12 Td each?

We're into houserule turf.

Oh, and I suspect there was not a small craft design system involved in the MGT B5 book...

I should have included only 2 PA's; 3 does push it to 6 weapons.
 
TL 10 SF-14 (Reaction Drive)

Well, I remade the Fighter at TL-10 w/reaction drive plus some T5 for fun.

It is a 50 ton Hull. I smoothed out the armor AV system TL 10 I used 4 points free and added another 4 points at 4%.

I ended up with a 4 Barrel fixed Particle cannon. (using T5)

8 wing mount missile system. (not enough space for Torpedos)

I used a sN2 R-Drive at 4.75tons (redid drive table) but only have 14.25 Tons of fuel. Burns 0.625t/ton of drive. Leaves me with 1G/Hr for 3 hrs or 30 Combat turns. However drives have Thrust 10.

Evaluation, Good fighter, low Endurance.

In MT I saw a Fighter that was 20 tons and carried 2 lasers in a turret and 2 missile launchers. How did they fit everything?

Thinking of redoing at 60 tons and 80 tons. Bigger hangers.
 
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