Its been a little quiet here and in The Fleet board since T5 has been released. I'm tempted to start a discussion on the economic viability of pirates or what constitutes a turret in High Guard, just to get some attention 
I've got my copy of T5 (thank you MM). I confess I haven't really dug into it though. I like the simple(ish) approach of CT with its wide open intellectual borders, unconstrained by tight interpretations of what this or that means.
In the same vein I wasn't really fussed on the CT errata project, which seemed to do the same for CT. In a way some of the charm was working out for yourself why certain things were broken. That charm is gone once an authority figure determines the answer. And so have the interesting discussions and hearing how other people dealt with them.
Not that that is the reason its quiet here. Everyone is playing with the new toy
and that is as it should be.
Anyone want to discuss near C rocks or whether "Fighting Ships" is accurate, broken as in really broken, deliberately broken by the IINS or just a coffee table book. Or maybe jump masking, or how long a pirate career would last before capture, or how easy it is to chop shop small craft. Is inter-stellar bounty hunting really a viable career? How much effort would skip tracers put in before giving up? Should book# Robots play a much greater role in CT?

I've got my copy of T5 (thank you MM). I confess I haven't really dug into it though. I like the simple(ish) approach of CT with its wide open intellectual borders, unconstrained by tight interpretations of what this or that means.
In the same vein I wasn't really fussed on the CT errata project, which seemed to do the same for CT. In a way some of the charm was working out for yourself why certain things were broken. That charm is gone once an authority figure determines the answer. And so have the interesting discussions and hearing how other people dealt with them.
Not that that is the reason its quiet here. Everyone is playing with the new toy

Anyone want to discuss near C rocks or whether "Fighting Ships" is accurate, broken as in really broken, deliberately broken by the IINS or just a coffee table book. Or maybe jump masking, or how long a pirate career would last before capture, or how easy it is to chop shop small craft. Is inter-stellar bounty hunting really a viable career? How much effort would skip tracers put in before giving up? Should book# Robots play a much greater role in CT?