I was being gracious, or trying to be, anyway.
In truth, I don't believe that a modern paper-and-dice RPG with a serious intention of bringing on new blood can reasonably expect to thrive without supporting digital apps.
Star Wars does quite well. Pretty much the #3 game, right after Pathfinder.
Only one app is actually approved and supporting the game direct - FFG's Star Wars Dice.
A couple unlicensed Character Sheet apps are available.
D&D 5E is doing really well. #1 selling RPG in all available market data.
The licensed apps are a couple character sheet handlers, and a virtual-tabletop implementation automating much of play. The later, while incredibly popular with VTT D&D 5E players, has little reach outside that. 5E doesn't even have official PDFs.
Several less-than official bits are out there, too - a spellbook app, a couple more character sheet apps, a couple initiative handlers...
Thing is, at D&D AL, the only apps I'm seeing used with any regularity are "5E Character" and "5E spellbook"; both for Android. And I'm the only one I know using the latter.
5E character is really nice. I use it to get new D&D players customized characters. It shortens the process for newbs to about 3-10 minutes, instead of 10-60 minutes with the books.
I know ONE chap using a PC character gen app... because he (not unlike me) has issues with legibility handwritten.
I'm not seeing a whole lot of demand for apps.
I'm seeing a number of new games with support apps - but they usually fall into four categories - Character sheets, initiative, and customized dice apps, with a few having spellbook apps.
Generally, tho', people seem to be avoiding games that need apps...