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Solar Queen 600 ton Freighter

So, essentially a tramp trader version of the type M Liner?

Why only one missile rack and sandcaster? You could stick those in triple turrets with the lasers and save a couple of turrets and gunners, saves 10 Dt?


P.S.
You missed the 2 Dt wasted in engineering for a standard hull.
 
Likely had some in game reason for things that are now lost in the mists of time. Feel free to change whatever though. Winchell Chung posted a 50's story on mastodon that reminded me that years ago that story, "... And a star to steer her by." Had served for the inspiration for a ship design I did. I searched here and noticed that I had only posted it in a comment, and thought maybe someone might like to use it, thus it's own thread.

 
Drive-J huh? :unsure:
That makes the design TL=11.



6x Gunners in single occupancy staterooms (24 tons) plus 6 turrets (6 tons).
That means you're spending 30 tons on defense ... centered upon the ship itself, which is equipped with a 1G maneuver drive and a model/3 computer. :unsure:

As an alternative, that would remain purely within the boundaries of LBB2 ...

You could spend those 30 tons on a LBB2 Ship's Boat instead.
The 13.7 tons of "excess space" available for fittings could include 2 starship staterooms (8 tons, 1 pilot, 1 gunner), leaving 5.7 tons remaining for a model/4 computer and 1 ton of fire control for a turret. Increase the fuel tankage from 1.8 tons to 2.5 tons ... and now you've got a (combat relevant) 6G fighter escort that can engage hostiles away from and screen the parent (1G) craft, enabling Block & Tackle maneuvering.



What is the purpose of the Slow Boat?
You don't have 2 pilots on payroll, so who pilots the Slow Boat independently of the parent starship?
Is the Slow Boat just there for interface/runabout work?

To be honest, I would probably ditch the Slow Boat and do a combination of expansion of the cargo hold and the installation of a fuel purification plant (TL=11). The ship is already streamlined, so might as well make wilderness refueling an option to bring down operating costs pretty substantially.

Alternatively, you could reallocate the 30 tons of the Slow Boat towards a Maneuver-J drive and get 3G out of the starship ... which ought to reduce the risk of "unwanted intercepts" while maneuvering in normal space. :unsure:
Use whatever "leftover" tonnage you have on additional cargo, +1 high passenger stateroom, full time steward stateroom and fuel purification plant to round out the design. Maybe add a vehicle or two (Speeder + Air/Raft? Speeder + GCarrier for passenger transport in comfort?).
 
That is cool, feel free to change whatever you like. Though FPP's aren't in LBB2, that is an HG addition. The Slowboat is indeed an interface craft. If I were to do this vessel again, I'd do it Kosmic (Mgt1/CE).
 
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I might have to ... rethink ... my deck plan layouts for my own starship research (which I need to get back to, when I have the time). :unsure:

So instead of having a central 2-3 deck spine (vertical) with drive bays outboard (port/starboard) in the hull ...
... instead ...
... have a single drive bay (fuel scoops, fuel purification plant(s), power plant, maneuver, jump) on the lower deck and have a single upper deck above with a single deck hangar bay that is double wide for 16 ton Boxes.

But yeah, this hypersonic waverider form factor is definitely ... inspiring ... as a starship hull form factor idea! (y)
 
I might have to ... rethink ... my deck plan layouts for my own starship research (which I need to get back to, when I have the time). :unsure:

So instead of having a central 2-3 deck spine (vertical) with drive bays outboard (port/starboard) in the hull ...
... instead ...
... have a single drive bay (fuel scoops, fuel purification plant(s), power plant, maneuver, jump) on the lower deck and have a single upper deck above with a single deck hangar bay that is double wide for 16 ton Boxes.

But yeah, this hypersonic waverider form factor is definitely ... inspiring ... as a starship hull form factor idea! (y)
All credit goes to Rockwell. I like to grab up and use these old designs so that they live again, and aren't lost.
 
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