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Solomani Courier Deckplans

Golan2072

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Fellow Earthmen and Earthwomen, I present to you my deckplans for the Solomani Courier, as shown in AM6: Solomani. In truth it isn't a true fleet courier (or an X-Boat equivalent) - as such a ship would be Jump-5 rather than Jump-3; it is a general-purpose courier instead. The HGS design and the Launch are re-posted from their original thread for your convinience.

Ship: Solomani Courier
Class: Solomani Courier
Type: Fleet Courier
Architect: Panstellar Inc.
Tech Level: 13
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">USP
SX-24333S1-040000-00003-0 MCr120.7 200 Tons
Bat Bear 1 1 Crew: 7
Bat 1 1 TL: 13</pre>[/QUOTE]Cargo: 23 Passengers: 3 Fuel: 66 EP: 6 Agility: 3
Craft: 1x 20T Solomani Launch
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr1.1 Cost in Quantity: MCr98


Detailed Description
(High Guard Design)

HULL
200 tons standard, 2,800 cubic meters, Close Structure Configuration

CREW
Pilot, 2 Engineers, Medic, 2 Gunners, 1 Launch Pilot

ENGINEERING
Jump-3, 3G Manuever, Power plant-3, 6 EP, Agility 3

AVIONICS
Bridge, Model/2bis Computer

HARDPOINTS
2 Hardpoints

ARMAMENT
1 Triple Missile Turret organised into 1 Battery (Factor-3)

DEFENCES
1 Triple Sandcaster Turret organised into 1 Battery (Factor-4)

CRAFT
1x 20-ton Solomani Launch (Crew of 1, Cost of MCr7.2)

FUEL
66 Tons Fuel (3 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
6.5 Staterooms, 3 Middle Passengers, 23 Tons Cargo

COST
MCr114.7 Singly (incl. Architects fees of MCr1.1), MCr90.8 in Quantity, plus MCr7.2 of Carried Craft

CONSTRUCTION TIME
57 Weeks Singly, 46 Weeks in Quantity

COMMENTS
The ship is only partially streamlined; while it may skim fuel from gas giants, only the Launch could land on planets with atmospheres.

SX.gif


A1. Fuel.
---
B1. Sandcaster Turret.
B2.-B3. Fuel Scoops.
B4. Corridor (you'd have to pass through the elecator shaft to reach the turret; when the elevator isn't on this deck, an extendable bridge covers the shaft's "floor" on this deck to allow access); floor hatch leads to C4.
B5.-B7. Passenger Staterooms.
B8. Fuel.
---
C1. Lounge.
C2. Crew Dormitory/Barracks.
C3. Ship's Locker.
C4. Cargo bay; ceiling hatch leads to B4; floor hatch leads to D3.
C5. Fuel.
---
D1. Bridge.
D2. Avionics and Communications.
D3. Corridor; celing hatch leads to C4; floor hatch leads to E3.
D4. Main Airlock.
D5. Ship's Office.
D6. Engineering Section.
---
E1. Missile Turret.
E2. Cargo Bay.
E3. Corridor; ceiling hatch leads to D3; floor hatch leads to F1.
E4. Life Support Equipment.
E5. Fuel Refinery.
E6. Fuel.
---
F1. Corridor; ceiling hatch leads to E3; floor iris valve connects to the launch's dorsal iris valve.
F2. Fuel.

---

Ship: Solomani Launch
Class: Solomani Launch
Type: Lanuch
Architect: Panstellar Inc.
Tech Level: 13
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">USP
SL-0202211-030000-00002-0 MCr9 20 Tons
Bat Bear 1 1 Crew: 1
Bat 1 1 TL: 13</pre>[/QUOTE]Cargo: 11 Fuel: 1 EP: 0.4 Agility: 2
Fuel Treatment: Fuel Scoops

Architects Fee: MCr0.1 Cost in Quantity: MCr7.2


Detailed Description
(High Guard Design)

HULL
20 tons standard, 280 cubic meters, Cone Configuration

CREW
Pilot

ENGINEERING
2G Manuever, Power plant-2, 0.4 EP, Agility 2

AVIONICS
Bridge, Model/1 Computer

HARDPOINTS
1 Hardpoint

ARMAMENT
1 Dual Mixed Turret with: 1 Missile Rack (Factor-2).

DEFENCES
1 Sandcaster in the Mixed Turret, organised into 1 Battery (Factor-3)

FUEL
0.4 Tons Fuel (28 days endurance)
On Board Fuel Scoops, No Fuel Purification Plant

MISCELLANEOUS
2 Acceleration Couches, 11 Tons Cargo

COST
MCr9.1 Singly (incl. Architects fees of MCr0.1), MCr7.2 in Quantity

CONSTRUCTION TIME
11 Weeks Singly, 9 Weeks in Quantity

COMMENTS
This Solomani Launch is a high-tech, high-performance model intended for use with the Solomani Couriers. Lower-tech models are very similar to the standard Launch.

SLaunch.gif


1. Bridge.
2. Cargo Bay; cargo doors on both sides lead outside; the ceiling iris valve leads outside and allows docking (typically with a Solomani Fleet Courier); the floor iris valve leads to the ventral turret.
3.-4. Fuel, Fuel Scoops and Landing Gear.
5. Engineering Section.
 
Bravo. Seems to me like a very nice design.

I am confused on one detail, however. Does this ship have 1 hardpoint, or two?

The deckplan shows 2 separate turrets. To me, that indicates 2 hardpoints. Your High Guard stats indicate only 1 hardpoint. Is that a mistake?
 
Originally posted by Maladominus:
Bravo. Seems to me like a very nice design.

I am confused on one detail, however. Does this ship have 1 hardpoint, or two?

The deckplan shows 2 separate turrets. To me, that indicates 2 hardpoints. Your High Guard stats indicate only 1 hardpoint. Is that a mistake?
You've probably read the Launch's stats. The Courier's stats included:


HARDPOINTS
2 Hardpoints

ARMAMENT
1 Triple Missile Turret organised into 1 Battery (Factor-3)

DEFENCES
1 Triple Sandcaster Turret organised into 1 Battery (Factor-4)


Thank you all for your kind words. Oh, and Maladominus, feel free to use these deckplans (and my next Solomani designs) in your Terra Incognita campaign
.
 
Oh my mistake! I'm a dummy.... I DID misread the Launch's stats. LOL. Yes, very good deckplans. Thanks for your work, I may use these plans some day in my Rim campaign.
 
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