Hi all!
My players recently got their hands on a pirate ship and are now going to "work" as privateers themselves. I thought to myself "Well, if they really want to...why not...after all they're aware of the risks."
Now, as the topic says I'm thinking about what rules to use for the inevitable result of their job. High Guard was designed for fleet battles and thus it is not quite as detailed as one would wish for battles where usually only around three ships take part in. I like the rules from book 2 (except for the computer rules) but what to do if they're fired upon with plasma guns or particle accelerators? Or when they encounter a Kinunir-class ship (with its black globe) on anti-piracy mission?
Last time I improvised....but since raiding other ships is now their main occupation I'd like to have some written rules.
Are there any "official" (from JTAS or other magazines) or house rules covering the implementation of advanced weapons, armor, shields etc. into the rules from book 2?
Thanks in advance,
Christopher
My players recently got their hands on a pirate ship and are now going to "work" as privateers themselves. I thought to myself "Well, if they really want to...why not...after all they're aware of the risks."
![file_23.gif](/proxy.php?image=http%3A%2F%2Fgraemlins%2Ffile_23.gif&hash=0ed8b5ce07a93d1ed5e0168e8b02af88)
Now, as the topic says I'm thinking about what rules to use for the inevitable result of their job. High Guard was designed for fleet battles and thus it is not quite as detailed as one would wish for battles where usually only around three ships take part in. I like the rules from book 2 (except for the computer rules) but what to do if they're fired upon with plasma guns or particle accelerators? Or when they encounter a Kinunir-class ship (with its black globe) on anti-piracy mission?
![Confused :confused: :confused:](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png)
Are there any "official" (from JTAS or other magazines) or house rules covering the implementation of advanced weapons, armor, shields etc. into the rules from book 2?
Thanks in advance,
Christopher