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Spaceships in the sky -- how do you handle spacehsips flying?

There was an article in JTAS (Not the online one) which discussed jump masking.

The ability to follow another ships' course by observing their jump was somewhere in TNE.

SSOM has a wonderful discussion on jump space.

Really, there isn't all that much out there in "Hard Cannon" (Rules/supplements) on how jumpspace works; most of it is soft cannon stuff (Adventures, Magazine Articles).
 
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