Now this is an idea I'm going to steal! I'm thinking I might throw in an extra bump or two on one of the circles that do not correlate to known worlds and watch my players try to figure out how to get there. This should drive them nuts.Originally posted by Sigg Oddra:
Well it has been written before now that the hex maps are meant to be jump charts rather than astronomically accurate
I once had an alien ship discovered whose jump charts were based on concentric circles rather than the hex grid.
I got the idea from the rake marks around a rock in a Zen garden
It looks a bit like ripples spreading across a flat pond - each ring being one jump number further out - and a marker for each planet on the ripple circumference.