Liam Devlin
SOC-14 5K
I felt the 1/2 fuel option deserved its own reply Dan, my pardon for making this a seperate post--not trying to drum up me numbers here!
I've been pondering the half-fuel option since it came out but still haven't decided. I like it but want to see it implemented IMTU with some balance. One thing I've been thinking is making it a military practice, allowed by the use of naval drives and crew. Kind of harkening back to CT Book 2 before fuel purifiers were allowed on ships.
In effect anyone could make a half-fuel jump but it would impose a +2 on the misjump check. This practice would be illegal for commercial traffic and inadvisable for private ships. Imperial military ships (including Scouts) would be allowed a -2 on all misjump checks (like the old Naval drives mod). So the Navy and Scouts could use unrefined fuel, or drop tanks, or half-fuel jumps, each without a chance of misjump or in combination with increased chance of misjump, by multiplying rather than adding. So using two of the above would be a +4 on the check and using three would be a +8. The diameter effects would still be just added.
I'm not sure if there should be a TL requirement or not but am tempted to make it TL13+ and of course IMTU drop tanks are the old TL12+ from HG(1st.ed.) rather than T20's TL15.
Good ideas on the IMTU fixes!
Me personally, [as far as MTU runs], fuel is cheaper than the starship of course. I can see vessels of a certain TL taking advantage of this, and those below it unable to. Makes a certain amount of sense with the OTU scaled down/ Hard Times era -TNE vessels that made it through the Virus Dark Times..
Let's face it, a TL-F built Beowulf-class Free Trader, 200dton, still does J-1/1G as opposed to a TL-9 or TL-A version of same ship with same performance.
I agree, TL-D is a good place for the cut off, with the improved fusion powerplants that come in genrating 1EP per ton of PP.
The differences can be made up with either more passenger or cargo space. I favor the latter, as it is a freighter, and while passengers sweeten the pot, they aren't the mainstay of most small freighter starships.
Now T20 has also in its technological rules, what I like to call the "three TL rule of thumb", meaning Go up or back three levels.
A progression of -10% in size per TL maxes out at 3x TL's above the products' introduction.
And price drops at -10%, -50%, and then -90% three TL's upwards.
Thus A TL-9 PP built at TL-C is 30% smaller, and 90% cheaper than one built at TL-9. So a TL-A manufacturer trying to duplicate the TL-D PP is going to make a bigger one in reverse, lacking some of the things they'd need to make a smaller one..
This could be my wee gearheaded way to explain the retro-verse engineering that occurred and why the "newer" era ships were rough functional, "no frills" or "whistles".
I've been pondering the half-fuel option since it came out but still haven't decided. I like it but want to see it implemented IMTU with some balance. One thing I've been thinking is making it a military practice, allowed by the use of naval drives and crew. Kind of harkening back to CT Book 2 before fuel purifiers were allowed on ships.
In effect anyone could make a half-fuel jump but it would impose a +2 on the misjump check. This practice would be illegal for commercial traffic and inadvisable for private ships. Imperial military ships (including Scouts) would be allowed a -2 on all misjump checks (like the old Naval drives mod). So the Navy and Scouts could use unrefined fuel, or drop tanks, or half-fuel jumps, each without a chance of misjump or in combination with increased chance of misjump, by multiplying rather than adding. So using two of the above would be a +4 on the check and using three would be a +8. The diameter effects would still be just added.
I'm not sure if there should be a TL requirement or not but am tempted to make it TL13+ and of course IMTU drop tanks are the old TL12+ from HG(1st.ed.) rather than T20's TL15.
Good ideas on the IMTU fixes!
Me personally, [as far as MTU runs], fuel is cheaper than the starship of course. I can see vessels of a certain TL taking advantage of this, and those below it unable to. Makes a certain amount of sense with the OTU scaled down/ Hard Times era -TNE vessels that made it through the Virus Dark Times..
Let's face it, a TL-F built Beowulf-class Free Trader, 200dton, still does J-1/1G as opposed to a TL-9 or TL-A version of same ship with same performance.
I agree, TL-D is a good place for the cut off, with the improved fusion powerplants that come in genrating 1EP per ton of PP.
The differences can be made up with either more passenger or cargo space. I favor the latter, as it is a freighter, and while passengers sweeten the pot, they aren't the mainstay of most small freighter starships.
Now T20 has also in its technological rules, what I like to call the "three TL rule of thumb", meaning Go up or back three levels.
A progression of -10% in size per TL maxes out at 3x TL's above the products' introduction.
And price drops at -10%, -50%, and then -90% three TL's upwards.
Thus A TL-9 PP built at TL-C is 30% smaller, and 90% cheaper than one built at TL-9. So a TL-A manufacturer trying to duplicate the TL-D PP is going to make a bigger one in reverse, lacking some of the things they'd need to make a smaller one..
This could be my wee gearheaded way to explain the retro-verse engineering that occurred and why the "newer" era ships were rough functional, "no frills" or "whistles".