Here's the link for the Windows exe:
StarBase 0.25 for Windows
I have only tested this with a couple of SEC files. I have no idea how many variants of the SEC file there are or how compatible it might be with them or not. Hence I'm declaring this highly experimental functionality. Please test this using fresh projects first, back up your working project before importing anything, etc.
Having said that, it worked fine on my test files and the resulting saved projects seem well formed. If you have any problems, please post me copies of your SEC files, or links to them for further testing.
This will only work on projects that use the D6 OGL rules set, otherwise you'll probably get a broken mess. I am considering strategies to check rules file compatibility with SEC file data but at the moment there is no safety catch. To access the functionality switch to Sector selection mode, select a sector, right click to call up the context menu and click on 'Import SEC File'. Select the file and off you go. It looks in the file for allegiances it doesn't have and imports those as well. It also imports the subsector names.
If the sector already contains worlds, you can get yourself into a mess. Please ONLY do this on sectors that are completely empty.
Please give me whatever feedback you have, even if it's just 'worked ok for me'. Ideally I'd love to have as much feedback about working imports as failed ones. Details of the sector, a link to the SEC file, etc. I'd be fascinated to see what files people are using and what's in them to see if I can add any further functionality or improve the import quality.
Best regards,
Simon Hibbs
StarBase 0.25 for Windows
I have only tested this with a couple of SEC files. I have no idea how many variants of the SEC file there are or how compatible it might be with them or not. Hence I'm declaring this highly experimental functionality. Please test this using fresh projects first, back up your working project before importing anything, etc.
Having said that, it worked fine on my test files and the resulting saved projects seem well formed. If you have any problems, please post me copies of your SEC files, or links to them for further testing.
This will only work on projects that use the D6 OGL rules set, otherwise you'll probably get a broken mess. I am considering strategies to check rules file compatibility with SEC file data but at the moment there is no safety catch. To access the functionality switch to Sector selection mode, select a sector, right click to call up the context menu and click on 'Import SEC File'. Select the file and off you go. It looks in the file for allegiances it doesn't have and imports those as well. It also imports the subsector names.
If the sector already contains worlds, you can get yourself into a mess. Please ONLY do this on sectors that are completely empty.
Please give me whatever feedback you have, even if it's just 'worked ok for me'. Ideally I'd love to have as much feedback about working imports as failed ones. Details of the sector, a link to the SEC file, etc. I'd be fascinated to see what files people are using and what's in them to see if I can add any further functionality or improve the import quality.
Best regards,
Simon Hibbs