snrdg082102
SOC-14 1K
Evening all,
Here is a test of my abilities to use Striker Design Sequence 2.
Gun type: Towed 8.8 cm High Velocity CPR Gun (Tech Level 6)
Weight: 4,257 kg; Price: Cr 100,140
Crew; Normal/Min: 7/2
Num. of targets engaged: 1
Direct Fire Data:
Direct Fire Control: Effective: 1 km; Long: 2 km; Extreme: 3.5 km
Gun: Effective: 60 cm; Long: 100 cm; Extreme: 250 cm
Gun with KEAP/KEAPER rounds: Effective: 80 cm; Long: 150 cm; Extreme: 300 cm
Indirect Fire Data:
ROF: 4
Range: 18 km (27 km for RAP rounds)
Accuracy: -3 up to 1/2 range; -7 over 1/2 range (-7 up to 1/2 range; -11 over 1/2 range for RAP rounds)
Set-up time: 18 turns
Signature DM: +2
Ammunition Data
Round weight: 18 kg each (36 kg for RAP rounds)
HE: Price Cr 72; Contact pen/burst size/fragmentation pen: 15/2/2
KEAP: Price Cr 72; Contact pen, effective/long/extreme: 31/30/29
KEAPER: Price Cr 79.2; Contact pen, effective/long/extreme: 29/28/27
HEAP not KEAP: Price Cr 108; Contact pen: 26
Illum: Price Cr 144; Illumination radius/time: 65 cm/2 turns
Ch. smoke: Price Cr 144; Cloud size/burn time: 2 x 2 cm/4 turns
In. smoke: Price Cr 72; Cloud size/burn time: 2 x 2 cm/2 turns
Chemical: Price Cr 144; Cloud Size/Agent/virulence/time/effect: 2 x 2 cm/persistent/lethal/game ends/death
CBM, Flechette, and Chaff not available at TL 6
Features Data
RAP: Price Cr 72, no rounds use this feature
Laser guidance and variable ballistics not available at TL 6
I used the interpolation method from TNE FF&S for my numbers.
Here is a test of my abilities to use Striker Design Sequence 2.
Gun type: Towed 8.8 cm High Velocity CPR Gun (Tech Level 6)
Weight: 4,257 kg; Price: Cr 100,140
Crew; Normal/Min: 7/2
Num. of targets engaged: 1
Direct Fire Data:
Direct Fire Control: Effective: 1 km; Long: 2 km; Extreme: 3.5 km
Gun: Effective: 60 cm; Long: 100 cm; Extreme: 250 cm
Gun with KEAP/KEAPER rounds: Effective: 80 cm; Long: 150 cm; Extreme: 300 cm
Indirect Fire Data:
ROF: 4
Range: 18 km (27 km for RAP rounds)
Accuracy: -3 up to 1/2 range; -7 over 1/2 range (-7 up to 1/2 range; -11 over 1/2 range for RAP rounds)
Set-up time: 18 turns
Signature DM: +2
Ammunition Data
Round weight: 18 kg each (36 kg for RAP rounds)
HE: Price Cr 72; Contact pen/burst size/fragmentation pen: 15/2/2
KEAP: Price Cr 72; Contact pen, effective/long/extreme: 31/30/29
KEAPER: Price Cr 79.2; Contact pen, effective/long/extreme: 29/28/27
HEAP not KEAP: Price Cr 108; Contact pen: 26
Illum: Price Cr 144; Illumination radius/time: 65 cm/2 turns
Ch. smoke: Price Cr 144; Cloud size/burn time: 2 x 2 cm/4 turns
In. smoke: Price Cr 72; Cloud size/burn time: 2 x 2 cm/2 turns
Chemical: Price Cr 144; Cloud Size/Agent/virulence/time/effect: 2 x 2 cm/persistent/lethal/game ends/death
CBM, Flechette, and Chaff not available at TL 6
Features Data
RAP: Price Cr 72, no rounds use this feature
Laser guidance and variable ballistics not available at TL 6
I used the interpolation method from TNE FF&S for my numbers.
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