In this thread I'm going to develop a pet project of mine, the Solar Triumvirate's Marine Corps, in Striker format.
The Solar Triumvirate's Marine Corps are a Long Service force equipped with the best equipment available IMTU - TL12. It is a "Constant Readiness" force, that is a military force kept at peak combat readiness at all times and assigned dedicated interstellar transport craft, ready to defend the interest of the Solar Triumvirate at the shortest notice. Marines are mechanized heavy infantry, that is equipped with organic transport and combat-support grav-vehicles and equipped with relatively heavy firepower for their size.
Troop Quality
Of a 155-men Marine Company, 54 (around 35%) are Recruits, 54 (around 35%) are Regulars, 31 (around 20%) are Veterans and 16 (around 10%) are Elites.
Organization
My approach is to first detail the "building blocks" - several types of Teams and Squads - and then assemble the larger units from them.
Rifle Team: 3 Gauss Riflemen (Privates, Recruits) and 1 Team Leader (Lance Sergeant, Veteran, who also leads the Squad, see below), 4 men; Morale 6, Avarage Initiative.
Plasma Team: 1 PGMP-12 Gunner (Lance Corporal, Regular), 2 Assistant Plasma Gunners (Privates, Recruits, carry reloads but also Gauss Rifles), 1 Team Leader (Corporal, Veteran), 4 men; Morale 6, Avarage Initiative.
ELINT/EW Team: 3 ELINT/EW Specialists (Corporals, Recruits) under a Team Leader (Lance Sergeant, Veteran), 4 men; Morale 6, avarage Initiative.
Company Casualty Clearing Station Team: 2 Medics (Sergeants, Recruits) and a Sled Driver (Private, Recruit). Transported on an unarmed Grav-Sled (G-Carrier with no turret), 3 men; Morale 4, Low Initiative.
Workshop Team: 3 Mechanics (Lance Corporals, Recruits, except for the most experienced among them, who is the Team Leader, a Corporal but still a recruit; 2 Vehicle, 1 electronics/weapons) and 1 Workshop Sled Driver (Private, Recruit), 4 men; Morale 4, Low Initiative.
Combat Engineering Team: 3 Engineers (Corporals, Veterans) and one Team Leader (Lance Sergeant, Elite), 4 men; Morale 11, High Initiative.
Field Kitchen Team: 3 Cooks (2 Lance Corporals and a Corporal, all Recruits) and one Kitchen Sled Driver (Private, Recruit), 4 men; Morale 4, Low Initiative.
Anti-Vehicle Team: 1 TAC-Missile specialist (Lance Corporal, Veteran), 2 Assistants/Forward Observers (Privates, Regulars) and 1 Team Leader (Corporal, Veteran), 4 men; Morale 9, Avarage Initiative.
G-Carrier Crew: Commander (Corporal, Elite), Gunner (Lance Corporal, Regular) and Driver (Private, Regular), 3 men; Morale 13, High Initiative.
Platoon Command Team: Platoon Commander (Lieutenant, Veteran), Platoon Senior NCO (Gunnery Sergeant, Veteran), and 2 Medics (Sergeants, Recruits), 4 men; Morale 7, Avarage Initnitiative.
Company Command Team: Company Commander (Captain, Elite), Company Executive Officer (Lieutenant, elite), Company Senior NCO (Sargeant Major, Veteran) and Communications Specialist (Sargeant, Veteran), 4 men; Morale 12, High Initiative.
Rifle Squad: Rifle Team (includes the Squad Leader)+ Plasma Team + (crewed) G-Carrier, 11 men
AV Squad: Rifle Team (includes the Squad Leader) + Anti-Vehicle Team + (crewed) G-Carrier, 11 men.
ELINT/EW Squad: ELINT Team + (crewed) G-Carrier, 7 men.
Company Maintainance Squad: 2 Workshop Teams and a Maintainance NCO (Lance Sargeant, Regular), 9 men.
Platoon: 2 Rifle Squads + AV Squad + Command Group (Platoon Command Team and 1 (crewed) G-Carrier), 40 men, total 4 G-Carriers. Loads on one Dropship.
Company: 3 Platoons + Command Group (Company Command Team and (crewed) G-Carrier) + Support Group (ELINT/EW Squad, Company Casualty Clearing Station Team, Field Kitchen Team, Combat Engineering Team, Company Maintainance Squad and Support Group Leader (Gunnery Sergeant, Veteran)), 155 men, total 13 Standard G-Carriers, 1 ELINT/EW G-Carrier and 4 Sleds. Loads on 5 Dropships (3 Platoon Dropships + 1 Dropship carrying the Command G-Carrier and ELINT/EW G-Carrier + 1 Dropship carrying the Sleds).
All Marines are equipped with TL12 Combat Armor (AC 10) w/Power-40 Helmet Radio and helmet-visor Passive IR; all Riflemen are equipped, in addition to to their rifle and armor, with 3 Gauss Clips, 3 TL11 RAM "Rifle" (actually underbarrel-launched) Grenades and a Bayonet (Combat Load 6.65kg not including rations and personal equipment); Rifle/Plasma/AV Team Leaders, Unit NCOs, Vehicle Crews and Officers are equipped like Riflemen, but without the Grenades (Combat Load 5.15kg not including rations and personal equipment); Medics carry no weapons but carry a Medical Kit (Combat Load 10kg). I'll post a full equipment table (including misc. equipment such as entrenchment tools and water canteens) later on.
The Solar Triumvirate's Marine Corps are a Long Service force equipped with the best equipment available IMTU - TL12. It is a "Constant Readiness" force, that is a military force kept at peak combat readiness at all times and assigned dedicated interstellar transport craft, ready to defend the interest of the Solar Triumvirate at the shortest notice. Marines are mechanized heavy infantry, that is equipped with organic transport and combat-support grav-vehicles and equipped with relatively heavy firepower for their size.
Troop Quality
Of a 155-men Marine Company, 54 (around 35%) are Recruits, 54 (around 35%) are Regulars, 31 (around 20%) are Veterans and 16 (around 10%) are Elites.
Organization
My approach is to first detail the "building blocks" - several types of Teams and Squads - and then assemble the larger units from them.
Rifle Team: 3 Gauss Riflemen (Privates, Recruits) and 1 Team Leader (Lance Sergeant, Veteran, who also leads the Squad, see below), 4 men; Morale 6, Avarage Initiative.
Plasma Team: 1 PGMP-12 Gunner (Lance Corporal, Regular), 2 Assistant Plasma Gunners (Privates, Recruits, carry reloads but also Gauss Rifles), 1 Team Leader (Corporal, Veteran), 4 men; Morale 6, Avarage Initiative.
ELINT/EW Team: 3 ELINT/EW Specialists (Corporals, Recruits) under a Team Leader (Lance Sergeant, Veteran), 4 men; Morale 6, avarage Initiative.
Company Casualty Clearing Station Team: 2 Medics (Sergeants, Recruits) and a Sled Driver (Private, Recruit). Transported on an unarmed Grav-Sled (G-Carrier with no turret), 3 men; Morale 4, Low Initiative.
Workshop Team: 3 Mechanics (Lance Corporals, Recruits, except for the most experienced among them, who is the Team Leader, a Corporal but still a recruit; 2 Vehicle, 1 electronics/weapons) and 1 Workshop Sled Driver (Private, Recruit), 4 men; Morale 4, Low Initiative.
Combat Engineering Team: 3 Engineers (Corporals, Veterans) and one Team Leader (Lance Sergeant, Elite), 4 men; Morale 11, High Initiative.
Field Kitchen Team: 3 Cooks (2 Lance Corporals and a Corporal, all Recruits) and one Kitchen Sled Driver (Private, Recruit), 4 men; Morale 4, Low Initiative.
Anti-Vehicle Team: 1 TAC-Missile specialist (Lance Corporal, Veteran), 2 Assistants/Forward Observers (Privates, Regulars) and 1 Team Leader (Corporal, Veteran), 4 men; Morale 9, Avarage Initiative.
G-Carrier Crew: Commander (Corporal, Elite), Gunner (Lance Corporal, Regular) and Driver (Private, Regular), 3 men; Morale 13, High Initiative.
Platoon Command Team: Platoon Commander (Lieutenant, Veteran), Platoon Senior NCO (Gunnery Sergeant, Veteran), and 2 Medics (Sergeants, Recruits), 4 men; Morale 7, Avarage Initnitiative.
Company Command Team: Company Commander (Captain, Elite), Company Executive Officer (Lieutenant, elite), Company Senior NCO (Sargeant Major, Veteran) and Communications Specialist (Sargeant, Veteran), 4 men; Morale 12, High Initiative.
Rifle Squad: Rifle Team (includes the Squad Leader)+ Plasma Team + (crewed) G-Carrier, 11 men
AV Squad: Rifle Team (includes the Squad Leader) + Anti-Vehicle Team + (crewed) G-Carrier, 11 men.
ELINT/EW Squad: ELINT Team + (crewed) G-Carrier, 7 men.
Company Maintainance Squad: 2 Workshop Teams and a Maintainance NCO (Lance Sargeant, Regular), 9 men.
Platoon: 2 Rifle Squads + AV Squad + Command Group (Platoon Command Team and 1 (crewed) G-Carrier), 40 men, total 4 G-Carriers. Loads on one Dropship.
Company: 3 Platoons + Command Group (Company Command Team and (crewed) G-Carrier) + Support Group (ELINT/EW Squad, Company Casualty Clearing Station Team, Field Kitchen Team, Combat Engineering Team, Company Maintainance Squad and Support Group Leader (Gunnery Sergeant, Veteran)), 155 men, total 13 Standard G-Carriers, 1 ELINT/EW G-Carrier and 4 Sleds. Loads on 5 Dropships (3 Platoon Dropships + 1 Dropship carrying the Command G-Carrier and ELINT/EW G-Carrier + 1 Dropship carrying the Sleds).
All Marines are equipped with TL12 Combat Armor (AC 10) w/Power-40 Helmet Radio and helmet-visor Passive IR; all Riflemen are equipped, in addition to to their rifle and armor, with 3 Gauss Clips, 3 TL11 RAM "Rifle" (actually underbarrel-launched) Grenades and a Bayonet (Combat Load 6.65kg not including rations and personal equipment); Rifle/Plasma/AV Team Leaders, Unit NCOs, Vehicle Crews and Officers are equipped like Riflemen, but without the Grenades (Combat Load 5.15kg not including rations and personal equipment); Medics carry no weapons but carry a Medical Kit (Combat Load 10kg). I'll post a full equipment table (including misc. equipment such as entrenchment tools and water canteens) later on.