I don't want to start a galaxy-wide edition war, or similar but I am on the verge of starting a weekly online RPG session. I fancy something sci-fi, and I am tempted to say "LET'S RUN TRAVELLER 5!"
I have worked my way through character generation so that is no problem, I have access to all the ships and systems produced by the community here. No problem. I've had a look at using skills and working out combat. I am getting there. Slowly.
What might happen if I try to run Pirates of Drinax with T5? Can anyone think of any major stumbling blocks right out the gate? For those who have been living on the 4r5e end of spiral arm for the best part of the century, it's a Mongoose Traveller free campaign.
I'm no stranger to running games, or playing online. Traveller (especially 5) is new though.
Thoughts, tips, advice to try something slightly different?
I have worked my way through character generation so that is no problem, I have access to all the ships and systems produced by the community here. No problem. I've had a look at using skills and working out combat. I am getting there. Slowly.
What might happen if I try to run Pirates of Drinax with T5? Can anyone think of any major stumbling blocks right out the gate? For those who have been living on the 4r5e end of spiral arm for the best part of the century, it's a Mongoose Traveller free campaign.
I'm no stranger to running games, or playing online. Traveller (especially 5) is new though.
Thoughts, tips, advice to try something slightly different?