Although the plan is not to include much in the way of example starports or geomorphs, it might be a good idea to include a couple of small maps of important places where combat or other complicated events might occur, and the ref would need to know layouts.
Specifically, I think: the warehouse interface with the ships (somebody, was it Thrash? described this in detail), the customs area, perhaps part of the SPA office, perhaps a couple of stores (many people don't know what stores contain outside the retail area). I'm thinking specifically about areas where many gamers (remember, some are quite young) lack the specific knowledge to create a sketch on the fly.
Specifically, I think: the warehouse interface with the ships (somebody, was it Thrash? described this in detail), the customs area, perhaps part of the SPA office, perhaps a couple of stores (many people don't know what stores contain outside the retail area). I'm thinking specifically about areas where many gamers (remember, some are quite young) lack the specific knowledge to create a sketch on the fly.