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The 'Atherton'

I would like to present the 'Atherton', a ship I have toyed around with for quite a while. Originally starting out as a 5000-tonner with the same passenger space, I had to reduce the size a bit for a TL 13, LBB2 design.

The ship was inspired by a real-life ship of the 1930's and also from an old C-64 game 'Hindenburg' (passenger accomodation layout).

Let me know what you think:


TAS-FORM 4

Atherton (type Z)

Using a custom-built, 1200-ton hull, the 'Atherton' is a combination cargo/luxury passenger vessel.

It mounts jump drive-M, maneuver drive-M, and power
plant-M, giving a performance of jump-2 and 2-G acceleration.
Fuel tankage for 260 tons supports the power plant and 1 jump-2.

Adjacent to the bridge is a computer Model/3.

There are 60 various sized staterooms and 0 low berths.

The ship has 6 hardpoints and 6 tons allocated for fire control.
Installed on the hardpoints are 4 double turrets & 3 triple turrets: 4 pulse lasers, 4 beam lasers, and 6 sandcasters.

There are 3 ship’s vehicles: 1, 20-ton launch; 1, 20-ton gig & 1, 30-ton ships boat.

Cargo capacity is 500 tons general cargo, 16 tons to passenger cargo and 5 tons for mail.

The hull is not streamlined.

There are two special passenger features: the 30-ton dining-room/kitchen and the 20-ton main lounge. There are 30-tons allocated to other passenger spaces.

The 'Atherton' requires a crew of 57: captain, 2 pilots, navigator, communications, chief engineer, 3 engineers, 1 purser, 7 stewards, 10 valets, 6 gunners, 3 flight-crew, 15 kitchen, 6 general crew.

The ship can carry 36 high passengers.

The ship costs Mcr 515.15 (Mcr463.64 with standard discount) and takes 30 months to build.


The 'Atherton' and her sister-ship can be found on a J-2 route in a heavily populated sub-sector. She obviously caters to a select class of passengers, mainly a regular clientele of high-level executives, CEOs and some of the lesser Nobility.

The Main Lounge is a large, open space that can be set-up in a variety of ways. Generally, during the ‘morning’ and ‘afternoons’ of ship-board life, the lounge is arranged in small conversation areas. Seminars and classes are also held here from time-to-time. In the ‘evening’, the lounge is generally set-up for some after-dinner entertainment (holo-show, Crew Concert, entertainers) followed by dancing.

The Dining Room is located adjacent to the Main Lounge. This space is furnished in an elegant, yet comfortable style. Most of the tables seat 2-4, though there are two 8-person tables, one of which is the Captain’s Table.
Since the ship takes on new provisions at almost every port, the 10-ton kitchen only serves freshly cooked food. The 'Atherton' is particularly known for the excellence of her kitchens.

Breakfast is generally served en-suite. Luncheon is a semi-buffet style, and dinner is a fully served meal, with passengers generally dressing up (first and last nights aboard are generally considered ‘informal’). Also, each steward has a small galley near the rooms he is in charge of, allowing the serving of small snacks, sandwiches and drinks at all times. Breakfast is generally sent-up to these galleys to be kept warm until ready to serve.

Unlike most frontier and subsidized liners, the 'Atherton’s' stewards are assigned by the number of staterooms, not by the number of passengers. They are headed by the Chief Purser and supported by a number of ‘valets’ and a kitchen staff. Valets, in addition to supporting the stewards, they also serve at dinner in the Dining Room.

In addition to the above mentioned amenities, the remaining 30-tons are allocated to a smaller lounge located in the bow of the ship, a spa/gym and a library/computer center.

Except for the ports of departure and arrival, 'Atherton’s' passengers arrive and debark by means of the ship’s Gig. Cargo is generally transported in the Ship’s Boat. Re-fuelling shuttles accompany the outgoing small-craft.

The 'Atherton' would be the ideal setting for: a ‘Murder on the Orient Express’ or a ‘Then There Were None’ scenario, a great meeting place for spies or even a good place to make a mark (i.e. setting up a fixed game of poker on the last night on board).


The Atherton

1200-ton hull, TL 13
Jump Drive: 65 tons
Maneuver Drive: 23 tons
Power Plant: 37 tons
Fuel: 260 tons
Bridge: 24 tons
Computer: 3 tons
Fire Control: 6 tons

Crew Quarters:
Staterooms (4 tons ea): 12 tons
Small Staterooms (2 tons ea): 28 tons
Bunks (single – 1 ton ea): 25 tons

Passenger Quarters:
Stateroom (8 tons ea): 96 tons
Suites (12 tons ea): 48 tons

Passenger Spaces: 80 tons
Cargo: 423 tons
Launch: 20 tons
Gig: 20 tons
Ship’s Boat: 30 tons

BTW - I have not done any 'economic analysis' on the vessel. I have also thought about removing the Launch, since this vessel really doesn't need it.

Builder's Note: This ship is Almost! LBB2 (TM pending). I tend to only use Sigg Odra's excellent hull extrapolation he did of the LBB2 Hull Table.
 
Just moving slightly toward an economic analysis, How much do you charge for your double-size staterooms, and how much for your triple-size suites?

If you are never going to mount weapons, do you need to devote 6 tons to fire control?
 
Nice ship

By the way, according to strict LBB2 rules she would need type V drives to have drive performance 2 ;)
One of the reasons I decided to expand the drive potential table.
 
Hmmm.

J2/2G with six turrets. Intended for dangerous territory perhaps?

For when the discerning customer absolutely MUST travel to those places.
 
Icosahedon: Weapons are mounted on the ship...check right above the carried vehicles. They are carried to satisfy the Mail clause in Standard Mail Carrying Contract and as a deterrent to persons who might want to do harm to 'Atherton's' fairly wealthy clients.
I checked my notes, and it looks like the rates I was working with are: 6 ton: 18,000cr single/28,000cr shared, 8-ton: 22,000cr single/43,000cr shared.

I also have this thought of her carrying 'checked-through' cargo at a premium price (say 1200cr per dton...1500?). Checked-through cargo is picked-up, loaded and delivered directly by the shipping company, adding a level of security to the shipment.

Sigg: opps! I probably should have mentioned that my ship is Almost! LBB2 (TM pending). Your new chart repaced the original almost as soon as I discovered it! (Thank you, btw). Since I have my charts on a spreadsheet, I kinda forgot. Will add in a builder's note as soon as I can figure out how to edit my post...and glad you like the old girl...she's been in my mind for a long time.

Additional notes: The ship uses a lot of woods and natural fabrics/fibres. Think Scandinavian, Eames and Courbosier.

IMTU, many of her passengers are regulars, and they all have their favorite stewards & valets. They may love or loathe the Chief Purser due to a mistaken placement at the Captian's Table. Some of her regulars have been known to bring along a favorite piece of furinture, art, etc to be placed in their cabin. There is even a slightly dotty old (and immensely wealthy) dowager who has a permanent stateroom aboard...
 
Well, 6 turrets just seemed like such a nice balance to the profile of the ship
Also, like lifeboats, they offer a bit of subliminal sense of security to the passnegers.

The background I came up with may help a bit for those interested (it's pretty general and mostly in my head - so subject to revisions and additions without notice): In this ATU, there was no Virus and Hard Times are long past. Various stellar polities exist, both in the form of multi-world star-nations and numerous independent worlds.

The 'Atherton' is based in the Free System of Pequot (Iusea subsector/Diaspora). Her regular run is a J-2 route to the Cumber Confederation.

Pequot came through Hard Times fairly well off, and boasts a TL of 13 and a Class A starport. The planet heavily invested in keeping interstellar trade going and helped several nearby worlds to soften the blow of HT. Also, Pequot became known for two other 'commodities': mercenaries and banking. The planet now plays host to the Iusea Exchange, and is probably the best-known Free Port in the Sector (think Switzerland with a dose of 'Cloud Captains of Mars' thrown in).

Pequot has no desire to expand, except economically. Due to years invested in keeping her merchant fleet active, Pequot is now reaping the rewards, being the main trade conduit between the Cumber Confederation and the Iusean League. She also has trade ties to the Duwaamish (sp) League and numerous independent worlds.

So...there are still many areas of space that are not within the jurisdiction of a strong power. Pirates are still a threat, and of course, criminal masterminds who would love to kidnap the head of some major corporation traveling aboard
 
I love it when ships are detailed like this, it gives them a character of their own and personalises them.

Well done again Renard
 
i wonder though shouldnt a liner really
be "passivly" armed (sandcasters) rather
then offensively armed (missles,lasers)
since its in "heavy pop" area's regluar
scout and military craft would be abundant
enough to favor a limited armed liner.

its small craft might be armed though?
 
<blush> and here I was, nervous about posting a ship for judgement...you guys like me, you really, really like me.... <G>

Shape: A good ole boring cylinder (or rectangle). Basicallly, the company that owns the ship took one of their bulk carriers and added in the luxury accomodations. This ship doesn't even advertise her sailings, except in the 'Cargo' listings. The only 'advertising' the ship ever had was at her launch, when the cream of Pequot society was invited and the reception was held in the passenger spaces. This ship is supposed to be special...an 'in-the-know' kind of thing. PCs will kind of stick out since many of her passengers are regulars.

And Mick...thanks! I didn't realize until a few months after I named the ship that the name must have come from an episode of 'Firefly'.

A side-note: the ship is run by the CGT, Compaigne General Transtellar (pardon my bad French), a complete rip-off of the real-life CGT of our own world (1890's-1970's). How did I fit such an Anglic name into such a Gallic framework? Simple - Pequot was settled by mostly Europeans. The colonists kept alive thier various cultural identities while building a unified world. There are many contests between the various cultures, but it is all in good fun. As an example, CGT names all of her passenger-only ships with French names (La Touraine, Champlain. Andre' deShays) and all of her majority (40%+) cargo carriers have Anglican names - a tounge-in-cheek referance to the historical quote of Napleon ('The British are nothing but a nation of shopkeepers' - parapharse).

The weapons load-out, to be honest; was completely off the cuff. I figured the beam lasers could take out any missles, the sandcasters would cover a retreat, and the pulse lasers would be an absolute last resort. Please feel free to change/delete/add weapons & defenses as you deem approriate. Also, keep in mind, the weapons are mostly a re-assurance for the passengers. I doubt that the 'old girl' will run into much trouble (barring PCs....). Also, I designed her with the real-life in the back of my mind...during the hey-day of the ocean liner, many liners and large cargo ships were built with government subsidies. The understanding was that the ship could be requsitioned during a crises as an armed transport (check out the history of the 'Campania' during WWI to see if this was succesful or not). This would also explain the weapons load-out.

Hyphen - go ahead!! I have attempted to sketch out a couple of things, but never got far. For referance, I picture the Main Lounge and DIning Room to be on the same deck, surrounded by a farily wide corridor (like a promenade.1-ton wide, with shutters over the windows). The other 'public spaces' could either be on the same deck, or scattered. I always thought that the suites should be in a circle/suare around a small lounge area.
 
;)

Hey, Pequot's not far from Cumber Confederation & A few weeks further to trailing from Daibei (my Fav Domain).

Besides, Pequot being J-2 from many systems it makes perfect astrographic as well as economic sense to have J-2 vessels!

Hats off to you!
 
Hi folks. Did a little sketchup play on a possible design for the Atherton.

Here's an architectural rendering recovered from one of the Atherton's bidders. It shows the main hull in mid-construction and one of the jump drives nearby.

AthertonDramatic1.jpg


An animation of a walkthrough is available
 
That's the patented purple primer of Sketchup, alright. Nice job - I must try out some spaceship interiors soon (maybe on some Spica ships). You have waay to much time on your hands, Mickazoid! ;)
 
I've said it before and I'll say it again...

...play motivates one to learn, and if one is learning a skill for which they can charge money, who's the one wasting time???
 
Originally posted by mickazoid:
I've said it before and I'll say it again...

...play motivates one to learn, and if one is learning a skill for which they can charge money, who's the one wasting time???
True. I learned all my computer graphics skills from drawing spaceships (that's what I tell my wife, anyway
).

Not to mention RPG-inspired interests in ancient history, guns, astronomy, anthropology, Japanese gardens ... you name it. Now, if only I had six lives in which to indulge them all!
file_28.gif
 
Mick: Looks great!

Question: do you imagine the Jump engine as a 'pod' like structure, similar to warp nacelles? Also, is the upper 'open' band what you picture as the 'promenade', and the lower open areas cargo hatches?

Have to say, much sexier than what I had in mind
 
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