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The forgoten ships

In the Traveller univerce with all the glory going to the military,scout and,trade ships every one forgets the others. Mainly the salvage and mining ships. I have made a nice(in my opinon) salvage/mining ship. I dont have the specs on hand but I'll tell you what I rember. It is a 600 ton Classic Traveller ship(I've got the reprints).It's not fast (1 or 2G Tops)but if your salvaging a ship it's probably not moving. It has 4 Double turets (I think)for when a pirate wants to releave you of your hard earned cargo. Also multipule ships lockers with tools,(laser torches and electronic tools) Vacc suits, and guns guns guns(you never know what is on board or WHY the crew before you left or didn't leave
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). If any one can come up with some adventers or even other Forgoten ships I'd like a reply.
 
Neat ship
I'll think about other forgotten ships, but in terms of adventures the first things that come to mind is a salvage mission where things aren't as they seem. Like:

The ship being salvaged is a safari ship...a malfunction killed the crew, but the creatures they had captured are still alive and roaming the ship.

The ship being salvaged is a military vessel. The party finds people in the emergency low berths...but they aren't the crew. They were the dangerous convicts the ship was transporting to a mining prison.

Another option is who says the salvage has to be a ship? Perhaps there was a research base that has lost it's funding on a remote planet and the equipment has been sold to the highest bidder. Your ship and crew was hired to collect any viable equipment and chop the rest up for salvage. Of course the base might be in a hazardous environment, say a glacier or at the bottom of the ocean....or perhaps they were studying some particularly nasty critters on the planet.....

Hmmm.....I may have to get a salvage ship for MY group
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Trader Jim has a good point.

You'd think the RVs of the future would become rather popular. "Get out on the wide open universe".
Think if you had european vacation time (4+weeks) and owned a share in a 400t yacht setting sail for the nearest pleasure world.

Savage
 
Trader Jim has a good point.

You'd think the RVs of the future would become rather popular. "Get out on the wide open universe".
Think if you had european vacation time (4+weeks) and owned a share in a 400t yacht setting sail for the nearest pleasure world.

Savage
 
imagin this.....filthy rich merchant....23 year old sex kitten.....2 "crewmen"....Very Expensive....Yaht.....Dissapear in thr Reavers Triangle...how does this souped up yaht get ottta this mess??...
 
Oops, only 4 stars. Oh well.

How about something to the likes of "Event Horizen" Ship comes out of a bad jump where the crew went crazy. There was a psychic or two on board, maybe still is one in lowberth, totally mad, and they start affecting the rescue crew.

Am I evil or evil and darn good looking? *adjusts purple tinted sunglasses and looks in the mirror*

RV
 
Originally posted by trader jim:
imagin this.....filthy rich merchant....23 year old sex kitten.....2 "crewmen"....Very Expensive....Yaht.....Dissapear in thr Reavers Triangle...how does this souped up yaht get ottta this mess??...
Wasn't there an old Solomani Tri-Vid show like this? Seven individuals, a rich Baronet who's also a stock holder in a megacorporation and his fussy, prissy Vilani wife, a Professor from the University of Terra, apparently with a PhD in every topic BUT Starship engineering since they never leave the planet they crashed on, a Solomani video actress noted for her sex appeal, a young and somewhat naive mixed race human from a backwards agricultural planet that's an Imperial client state, and the Yacht's crew, the Skipper, a chubby squat possibly half Geonee Merchant, and his goofy skinny dim-witted unspecified minor human race astrogator.

My but I do miss those episodes of Gilligan's Planet...remember the episode where they are captured by the Aslan they found in that low berth that dates from somewhere in the Long Night, and thus who thinks the Aslan border wars are still going strong?

;)
 
Originally posted by RabidVargr:
Oops, only 4 stars. Oh well.

How about something to the likes of "Event Horizen" Ship comes out of a bad jump where the crew went crazy. There was a psychic or two on board, maybe still is one in lowberth, totally mad, and they start affecting the rescue crew.

------------------------------------------------
Did that in TNE with a derelict Hard times Broadsword Merc cruiser attached to a TL-10 2ktn Freight Tractor....lots of horrible good clean gore!
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Found by a PE desperately seeking Jump drive technology (hehehehehehe)...
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Am I evil or evil and darn good looking? *adjusts purple tinted sunglasses and looks in the mirror*RV
-------------------------------------------------
"Two eyes from the East/ Its the Angel and the Beast/ And the answer lies between the good and bad/We'll know for the first time/ If we're Evil or Divine/ We're the Last in Line..."-Ronny James Dio.
GMTA, RV...Evil ye are, I grant you. The votes from the CoTI ladies thus stands at 2 votes to 0 on yer second statement, IIRC. (toss in yer wife's fer a third, and its 3-0 fer "furry, good looking Dawg, wants crew for 600dtn corsair" ad, Earth Chicks free tours of the galaxy; good seating, plenty of travel; exclusive wardrobe(chains)WEG...).
Bosun Rekheegh Naerler (Chief shanghai/ er recruiter of the RED DAWG fleet).
 
I like it. The Minnow. Give the players many opportunities to save there butts and loose every one of those opportunities at the end of each session.

Savage :eek:
 
Minnow? An interesting ( :rolleyes: )
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name! But how about the Sparrow? Perfect for a mid- to high-Jump/acceleration (sp?) small ship.
 
yeah...the USS MINNOW....little fish is BIG OCEAN...always trying to swim upstream against current...and keep away from the BIG BOYS...always hiding...always alert..unseen.....unheard....unarmed...extreamly fast.....always cloked....but almost always in trouble, of some sort....

Trader Jim at Controlls...with girl friend
 
Out of High passage adventures of old, I have seen TNe versions done of these, but yet to see T20 ones:

The TL-12+ Star Armored merchant (300dtns J3/3G)

The TL-12+ Pathfinder Seeker (200dtns, J2/2G)

TL-12+ The M-class "Fortune" merchant 600dtns J3/1G (with 82dtns of cargo, plus 100 more if lowberth passengers aren't carried!)

And the Imperial TL-14 Gormandoacy Destroyer (3ktns, J3/6G)-all beam lasers/ missiles/ sandcasters)

The Imperial Navy TL-14 Tempest-class Fleet Intruder (50ktns, J4/6G).

These were ships of the border regions of the Old expanses along the Solomani Border/ Hinterworlds regions.

heretically yours,
 
One subject that has been ignored is terra forming. In all likely hood, that endeavor would require some specialized ships. An ice mining ships capable of moving or collecting space ice would be a great advantage in terra forming. I have read some adventures dealing with subject, yet without a specialized vehicle the process is akin to shoveling sand against the tide.

Dedicated scientific vessels, that has the production capabilities to take advantages of advances in biochemistry and genetic engineering, which might allow specialized bacteria or lichens to be grown, and would transform and produce a life-sustaining atmosphere.

What about Colony ships that keep their cargo, i.e. humans or animals in cold storage so to speak. Tugs, salvage and repair ships are need to maintain the space faring community.
 
Originally posted by N.I.C.E. Labs:
Neat ship
I'll think about other forgotten ships, but in terms of adventures the first things that come to mind is a salvage mission where things aren't as they seem. Like:

The ship being salvaged is a safari ship...a malfunction killed the crew, but the creatures they had captured are still alive and roaming the ship.

The ship being salvaged is a military vessel. The party finds people in the emergency low berths...but they aren't the crew. They were the dangerous convicts the ship was transporting to a mining prison.

Another option is who says the salvage has to be a ship? Perhaps there was a research base that has lost it's funding on a remote planet and the equipment has been sold to the highest bidder. Your ship and crew was hired to collect any viable equipment and chop the rest up for salvage. Of course the base might be in a hazardous environment, say a glacier or at the bottom of the ocean....or perhaps they were studying some particularly nasty critters on the planet.....

Hmmm.....I may have to get a salvage ship for MY group
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The most memorable adventure I ever went on was an alien infested lab ship. It was great.
 
For forgotten ships try the old FASA stuff.

The High Passage magazines have some old expanses imperial stuff (see Liams post), plus a TL14/15 battleship, and an orbital tug.

The FASA adventure class ships have a couple of survey ships / orbitial installations / medical launch / combat scouts

The Alien star magazine had a large refinery vessel that used a spinal P. Accel to cut up starship wrecks to recover the materials. The same issue had a 400tn salvage vessel(with a through deck hanger, so the 2 small craft could drag vessels / wreckage direct into the cargo bay).

There are a few tugs and colony ships on the BARD site.

GURPS starports has a nice set of about 6-8 rescue / customs / salvage vessels typically based at Imperial starports.

But for the largest choice of misc ships see the 101 starships available as a free download from BITS. There are schools ships, observatories, colony ships, missionary ships, maintenance tenders, ammo carriers, luxury liners, mining vessels, spy ships, all sorts.

Hope this helps.

Cheers
Richard
 
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