It's amazing the fun you can have just rolling a character. It becomes an enjoyable evening pursuit while your other half is visiting her sister. The other night I decided to pick a world in the Marches and roll up a character and at the same time take notes and expand on the assignments and service history as I went along.
I'm not a big fan of MT but I like the expanded character generation because of the brownie point system and how the cascade skill system allows a little more choice in skill pursuits. So, I used that as my char gen system.
I chose a Rich, Ag world in the Mora Subsector: Byret. Looking at the UWP I envisioned a semi-collectivist govt that keeps the peasant/farmer population at bay, though not too oppressive. I rolled 3 sets of 6 characteristics. I had to choose one set, but I could assign the characteristics as I wish. Final choice: 886A96.
I saw a young, smart farmer that was able to enter the Party schools perhaps because his family bribed a local bureaucrat. He applied for college but was blackballed because of his Soc standing. Shooting the moon he applied to the Imperial Naval College. He was accepted! He succeeded, but not with honors. Again his Soc standing and early industrial provincialism made it hard for him at the academy. But his Intel saw him through it.
With flight school out, he joined the Imperial Navy as an Ensign. After initial training, he was assigned to...Flight school! Already, coming from his humble beginnings as an early industrial farmer to an Imperial fighter jock, the future looked bright.
To make a long story short, he served 5 terms in the Imperial Navy rising to the rank of Fleet Admiral. Serving many strike missions, Intel School, and Cmd School here is his final stats:
Navy Fleet Admiral 777ABA 5 Terms + Naval Academy Cr90,000
Ship Tactics-3, Pilot-2, Ships Boat-2, History-2 Travellers
Leader-2, Fleet Tactics-1, Vacc-1, Liaison-1 3xHigh Psgs
Handgun-1, Forgery-1, Streetwise-1
He acquired his less savory skills at Intel School and his tactical abilities during strike missions and Command School. He received 3 MCUFs and an MCG. Now he is a retired Fleet Commander, skilled tactician, natural leader and has published a book on the Imperial Civil War.
It was fun to build situations around his assignments, promotions, and skill selections. Not only was I rolling a character, I was building a story.
Goes to show, just rolling a character can be a pleasurable evening. Perhaps, even a great role-playing session.
I'm not a big fan of MT but I like the expanded character generation because of the brownie point system and how the cascade skill system allows a little more choice in skill pursuits. So, I used that as my char gen system.
I chose a Rich, Ag world in the Mora Subsector: Byret. Looking at the UWP I envisioned a semi-collectivist govt that keeps the peasant/farmer population at bay, though not too oppressive. I rolled 3 sets of 6 characteristics. I had to choose one set, but I could assign the characteristics as I wish. Final choice: 886A96.
I saw a young, smart farmer that was able to enter the Party schools perhaps because his family bribed a local bureaucrat. He applied for college but was blackballed because of his Soc standing. Shooting the moon he applied to the Imperial Naval College. He was accepted! He succeeded, but not with honors. Again his Soc standing and early industrial provincialism made it hard for him at the academy. But his Intel saw him through it.
With flight school out, he joined the Imperial Navy as an Ensign. After initial training, he was assigned to...Flight school! Already, coming from his humble beginnings as an early industrial farmer to an Imperial fighter jock, the future looked bright.
To make a long story short, he served 5 terms in the Imperial Navy rising to the rank of Fleet Admiral. Serving many strike missions, Intel School, and Cmd School here is his final stats:
Navy Fleet Admiral 777ABA 5 Terms + Naval Academy Cr90,000
Ship Tactics-3, Pilot-2, Ships Boat-2, History-2 Travellers
Leader-2, Fleet Tactics-1, Vacc-1, Liaison-1 3xHigh Psgs
Handgun-1, Forgery-1, Streetwise-1
He acquired his less savory skills at Intel School and his tactical abilities during strike missions and Command School. He received 3 MCUFs and an MCG. Now he is a retired Fleet Commander, skilled tactician, natural leader and has published a book on the Imperial Civil War.
It was fun to build situations around his assignments, promotions, and skill selections. Not only was I rolling a character, I was building a story.
Goes to show, just rolling a character can be a pleasurable evening. Perhaps, even a great role-playing session.