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CT Only: The Spinward Marches Campaign

I may well be confused, but it looks like MgT2e High Guard may be going along that path, as they have three flavors of Bay weapon:
Small, 1 Hard Point, 50 tons,
Medium, 1 Hard Point, 100 tons, and
Large, 5 Hard Points, 500 tons.
 
I may well be confused, but it looks like MgT2e High Guard may be going along that path, as they have three flavors of Bay weapon:
Small, 1 Hard Point, 50 tons,
Medium, 1 Hard Point, 100 tons, and
Large, 5 Hard Points, 500 tons.

MgT1e was the same, except that the 500 ton bay option did not exist. Any weapon mount, except a Spinal Mount, took up 1 hardpoint and the appropriate amount of hull volume.
 
That particular "misinterpretation" exists in several CT-era published 3rd party sources, such as at least one ship from FASA's Adventure Class Ships (the "Chameleon" Class Commerce Raider, IIRC, that was 800 tons, but had a 50 ton bay weapon and several turrets).

It's a misconception based in turret:bay::bay:spinal.

For spinals, the ship can mount any tonnage. The bay limit is based upon (Hull-major)/1000
The turret limit, however, is (Hull-Major-(1000*#bays))/100 instead of the more similar (Hull-major-∑(BayTonnages))/100. Most of the FASA designs seem to be of that format. I'm told by a former FASA intern that there was a draft of Bk5 in use at FASA from about late 1978; we see from GW similar, in that they have a preview and build the Adv1 & Adv4 ships... which are "broken" designs.
 
It looks like a very vague campaign--lots of details for the Ref to develop.

It is, and that may be good or bad.

In this case, it seem I developed it goodenough for the players to enjoy (though probably broke canon in several ways).
 
It is, and that may be good or bad.

In this case, it seem I developed it goodenough for the players to enjoy (though probably broke canon in several ways).

Those campaigns are often times the best.

GDW had it right in that sense. But, it did make it hard on a Ref used to everything-done-for-you D&D adventures.
 
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