I tried to build a robot brain (using CT LBB8) for it (just with Pilot 1 skill), but it would take a mínimum of 20 littlers (probably some more). The missile could afford it by forfeiting the densiometer and using a termal detector...
You have to take into account relative velocity, not just the velocity of the missile.
What sort of range are you envisaging for their use against vehicles? At less then a few thousand km you would be better off with a railgun to launch the 'missile' and use the 20g for terminal guidance.
Sorry if I was unclear.
Self-guided missiles can hit, remote controlled missiles would have a severe problem.
A self-guided missile would need some guidance system, just a sensor is not enough.
I would hesitate to mix design systems from different editions when we already have rules for approximately what we want to do.
All my problems could be solved, as McPerth point out, by a simple robot brain and a control panel, making the missile self-guided, saving us the hassle of a remote operator.
...A self-guided missile would need some guidance system, just a sensor is not enough.
I would hesitate to mix design systems from different editions when we already have rules for approximately what we want to do. ...
McPerth, I would tend to go with Gunnery as the skill, that would give you either Gunnery-1 at half the space, or Gunnery-2 for the same.
I'd say the launcher needs Gunnery skill to aim the shoot, but the missile itself, being de facto a Kamikaze, would need Pilot, as he's in fact manuvering the craft to collide with the enemy...
Hmm so a gunner executing a guided missile attack is a pilot?I'd say the launcher needs Gunnery skill to aim the shoot, but the missile itself, being de facto a Kamikaze, would need Pilot, as he's in fact manuvering the craft to collide with the enemy...
A laser shot or an artillery barrage is nothing but arranging a collision, whether energy or impact. Also, it just is ultimately an impact course, not all the other code that would be needed for takeoff, landing, docking and other piloty duties.
<Shrug> suit yourself. Just seems a logical way to reduce that robot brain.
Ship's boat skill is only 2 slots compared with 4 for pilot - gunnery is 2 slots too, as is grav vehicle (which is what the OP is defining this as - a 50kg unmanned computer controlled vehicle).
Pilot is for vessels 100t and over.
How close is MT to CT damage?
I'll try to design the brain and see if it can fit...
I tried to build a robot brain (using CT LBB8) for it (just with Pilot 1 skill), but it would take a mínimum of 20 littlers (probably some more). The missile could afford it by forfeiting the densiometer and using a termal detector...
Great!Well, as I promised, I designed it:
Great!
I would not exchange the densitometer, since I guess an IR sensor is easier to jam or spoof.
You could power down the drive, but you would still have to accelerate as much as the target. You are probably not following directly from behind, but approaching at an angle aiming for the projected impact point. As the target accelerates the projected impact point moves, so you have to continually accelerate too.
I haven't read the entire rules, but couldn't we make do with Low Data? That would be much cheaper?
- CPU: 5 parallel + 7 linear
- Storage: 12 standard
- Fundamental Logic Program: High Data
- Fundamental command program: Basic Command
- Application program: Ship's Boat 1
I haven't read the entire rules, but couldn't we make do with Low Data? That would be much cheaper?