Maybe first we would have to decide what a "torpedo" is ??
Spinning off another thread - how would any of you design a torpedo boat?
Maybe first we would have to decide what a "torpedo" is ??
Pulling from T5 jargon, I think "sinking" a ship is to "mission kill" a ship.
I can make a guess at a torpedo boat.
Traveller tells us what gunboats are -- they're small gunned military escorts. The Gazelle is a gunboat. So is the System Defense Boat.
So then, a torpedo boat can be a small military escort that carries torpedos.
So now I have to make up the definition of a torpedo. Pulling from T5, I'll say that a torpedo is a large missile tasked with penetrating the defenses of a ship of the line.
Subject to restrictions. For example, torpedoes may be more effective at one TL than another.
...to find a more analogous comparison to OTU fighters vs OTU battleships.
...WWII-era torpedo boats vs WWII-era battleships is a better analogy for comparison than WWII-era aircraft vs WWII-era battleships.
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In a HG based TU then nuclear missile armed craft are a real threat until nuclear dampers and lower armour % per factor make them useless.
What's needed is a higher TL weapon - something like a one shot meson detonation device that is smallcraft deliverable.
I always liked the molecular disrution device in Ender's Game etc.
And rob, missile bays do launch torpedos - or at least big missiles (hinted at in missiles supplement and stated in Striker that bay missiles are twice the size).
What about a 50 dTon craft able to fire a pair of 5 dTon (factor A) missiles at Cruisers and Dreadnaughts.
What about a 50 dTon craft able to fire a pair of 5 dTon (factor A) missiles at Cruisers and Dreadnaughts.
Where did these 5 dton missles come from ??
There they are sub-1000 dTon craft with a 50 dTon missile bay. Torpedoes IMTU are single projectile missile bay ordinance, for simplicity they weigh 2.5 dTon or 5 dTon for 50 and 100 dTon bays respectively - the same as the 50 or 100 missiles nominally used for those bays.