snrdg082102
SOC-14 1K
Hello all,
While looking through the basic system generator in CT, MT, TNE, and T4 the checklist for each rule set appear to establish communications routes and travel zones before generating the main world's characteristics in all hex locations where a system occurs in a subsector.
CT and T4 checklists establish travel zones and communication routes before generating the main world's the UWP/UPP for the system located in the hex. Both rule sets give, at least in my opinion, very general details on the criteria for establishing travel zones and communication routes.
For CT and T4:
Wouldn't the process flow better if travel zones were established after creating the main world UWP?
Shouldn't Communication routes, at least in my mind, be established after all the main world characteristics had been generated in the subsector?
MT and TNE checklists establish travel zones after generating the main world's characteristics. However, the checklists do not mention establishing communications routes other than in the overview text. On the plus side they do provide a little more detail on the criteria used to establish travel zones and communication routes.
For MT and TNE:
Shouldn't Communication routes be added as the final step in the checklist?
While looking through the basic system generator in CT, MT, TNE, and T4 the checklist for each rule set appear to establish communications routes and travel zones before generating the main world's characteristics in all hex locations where a system occurs in a subsector.
CT and T4 checklists establish travel zones and communication routes before generating the main world's the UWP/UPP for the system located in the hex. Both rule sets give, at least in my opinion, very general details on the criteria for establishing travel zones and communication routes.
For CT and T4:
Wouldn't the process flow better if travel zones were established after creating the main world UWP?
Shouldn't Communication routes, at least in my mind, be established after all the main world characteristics had been generated in the subsector?
MT and TNE checklists establish travel zones after generating the main world's characteristics. However, the checklists do not mention establishing communications routes other than in the overview text. On the plus side they do provide a little more detail on the criteria used to establish travel zones and communication routes.
For MT and TNE:
Shouldn't Communication routes be added as the final step in the checklist?