snrdg082102
SOC-14 1K
Howdy all,
I am not sure of how a triple mount turret with two of the type of weapons, say two B-Lasers would calculate the USP code.
Would the USP 1 for each B-Laser or 2 in the similar manner as for a double/dual turret housing two B-Lasers?
IIRC there was a discussion about how many gunners would be required for a mixed turret. Unfortunately, I have once again failed to set up the right search criteria to find the thread.
My view is a single mixed turret has one gunner, however I vaguely recall from a topic thread that if three different weapons were installed three gunners was the requirement.
Of course I can't remember the resolution for Book 2 small craft gunners either.
Under the Ship Crews Gunner rule armed small require a gunner in addition to the pilot per Book 2 p. 16. In the Small Craft section on Book 2 p. 17 If the craft is armed, but carriers no gunner, the pilot may fire the weapon at -1 skill level.
Again my view/opinion is that all small craft can be operated by a single crew member who should be a pilot. Further, a pilot should be able to operate all weapons installed in the small craft, especially a fighter.
Once more I vaguely recall that my opinion was not the one in favor.
Can someone provide me with clarifications on how to
1. Calculate the USP code for mixed weapons in a triple turret with two of the same weapon installed.
2. How many gunners a mixed turret needs?
3. Do all armed small craft require a gunner, including the fighter, per the Ship Crews Gunner entry or the Small Craft crew list of not carrying a gunner and the pilot firing the weapon or weapons at -1 skill level?
Dazed and confused more than usual.
I am not sure of how a triple mount turret with two of the type of weapons, say two B-Lasers would calculate the USP code.
Would the USP 1 for each B-Laser or 2 in the similar manner as for a double/dual turret housing two B-Lasers?
IIRC there was a discussion about how many gunners would be required for a mixed turret. Unfortunately, I have once again failed to set up the right search criteria to find the thread.
My view is a single mixed turret has one gunner, however I vaguely recall from a topic thread that if three different weapons were installed three gunners was the requirement.
Of course I can't remember the resolution for Book 2 small craft gunners either.
Under the Ship Crews Gunner rule armed small require a gunner in addition to the pilot per Book 2 p. 16. In the Small Craft section on Book 2 p. 17 If the craft is armed, but carriers no gunner, the pilot may fire the weapon at -1 skill level.
Again my view/opinion is that all small craft can be operated by a single crew member who should be a pilot. Further, a pilot should be able to operate all weapons installed in the small craft, especially a fighter.
Once more I vaguely recall that my opinion was not the one in favor.
Can someone provide me with clarifications on how to
1. Calculate the USP code for mixed weapons in a triple turret with two of the same weapon installed.
2. How many gunners a mixed turret needs?
3. Do all armed small craft require a gunner, including the fighter, per the Ship Crews Gunner entry or the Small Craft crew list of not carrying a gunner and the pilot firing the weapon or weapons at -1 skill level?
Dazed and confused more than usual.