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TRAVELLER Preference

What type of Traveller Party

  • Active duty military

    Votes: 17 6.7%
  • Mercenary

    Votes: 14 5.5%
  • Ship owners, light personal weapons and armor

    Votes: 171 67.6%
  • Ship owners, heavy personal weapons and armor

    Votes: 32 12.6%
  • Shipless Travellers, light personal weapons and armor

    Votes: 19 7.5%
  • Shipless Travellers, heavy personal weapons and armor

    Votes: 0 0.0%

  • Total voters
    253
Adventuring Group Progression

The Artemis Group started out as Owners of a Free Trader and upgraded to a Far Trader to become hired troubleshooters. Later, the two vessels were sold to purchase a Broadsword-class Mercenary Cruiser and upgrade weapons and armor to provide security services. Still much later, the group became a full mercenary unit.

At the end of my reign as Referee, the characters were heavily armed and armored, almost fully-trained, and Owners of the Athena, a Colonial Cruiser, (Kinunir variant).

With the right merchant on board, a group can go from small-time, to well-established and sink itself in the big picture quickly as the Artemis Group had run-ins with Viscounts, Dukes and pre-Archduke Norris. Travelling all over the Spinward Marches, our group grew by judicious Ticket selection, some court Advocacy, and wisely not poking the Ancient Artifact too much with a stick.

This was the Fifth Frontier War group that was precursor to my current book.

Perhaps this shows how quickly a group can progress if the same characters are kept through more than five years of game timeline.

Via satellite, this is the Pakkrat.
 
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