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Updated 100-ton Scout/Courier Deckplan

Hey, why not bunk in the air/raft, if it's anything like the front seats in my car, they are more comfy then my bed.
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And...not sure if anyone has asked this, but what TL are we looking at for this ship? (Assume I'm asking in classic Traveller TL, unless T20 uses yet another scale...in which case...err...how does it go?
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It is not I who am crazy, it's I who am mad!
 
I like it! It makes far better use of limited space than the previous posted plan did. I like the four seperate staterooms as opposed to a multi person barracks (you'd need a place to get away from everyone on a ship as small as a scout) and I'm glad to see there is no longer that winding hallway which did nothing but waste precious space.
 
Well, I personally wouldn't fit in any of those beds. I'm 6'2" and those beds don't look like they are much bigger than 5'. Then again, I can barely fit in the one I have at home. Nice plans, other than that, tho.

Scout
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by ScoutCadet469:
Well, I personally wouldn't fit in any of those beds. I'm 6'2" and those beds don't look like they are much bigger than 5'. Then again, I can barely fit in the one I have at home. Nice plans, other than that, tho.

Scout
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At 1.5 meters a square I think you'd fit the beds.
 
So one square = 4.5 feet. One meter = 3 feet, right? The bed doesn't look like it's much bigger than a square. I definitely wouldn't fit in 4.5 feet - unless I had someone to cuddle with. : ^ )

Scout
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by ScoutCadet469:
So one square = 4.5 feet. One meter = 3 feet, right? The bed doesn't look like it's much bigger than a square. I definitely wouldn't fit in 4.5 feet - unless I had someone to cuddle with. : ^ )

Scout
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A more correct conversion is 3.3 feet to the meter or 4.95 feet per 1.5m square. since the beds do appear to be a bit longer than one square they should be acceptably leg roomy. (though tall charecters will probably need to curl up some.)


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I am increasingly of the opinion that RPGs are by the nature of their creation subjective phenomenon. due to the interaction between game designers, game masters, and game players all definitions, rules, settings, and adventures are mutable in acordance with the uncertainty principle as expounded by Heisenburg. This is of course merely my point of view.

David Shayne
 
Ok, the scale on the drawing is 40 pixels to the square, or about 27 pixels/meter.
The beds are 46 pixels long, 1.8 m or 71".

That is tight, but fairly typical of sailboats and fishing boats, so it is usable. At 6'2" you would have to curl up a little.

If you want really tight, SSBNs have 9 berths in a bay about 10x8 feet (three on each wall with about 6x6 foot clear in the middle). Each sailor gets about 6'x2'x18" to call his own, plus a tray under his matress for a locker. (Cheif get a little more room, and junior officers fit two to a closet. The captain gets a closet to himself) But that is home for a ninety day patrol.
SSNs have less room, and the ratings have to "hot bunk' with about 18 men sleeping in shifts, but I think they only stay out 30-60 days.
And compared to the deisel "pig boats", that's luxury.

[This message has been edited by Uncle Bob (edited 06 November 2001).]
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by Uncle Bob:
Ok, the scale on the drawing is 40 pixels to the square, or about 27 pixels/meter.
The beds are 46 pixels long, 1.8 m or 71".

That is tight, but fairly typical of sailboats and fishing boats, so it is usable. At 6'2" you would have to curl up a little.

If you want really tight, SSBNs have 9 berths in a bay about 10x8 feet (three on each wall with about 6x6 foot clear in the middle). Each sailor gets about 6'x2'x18" to call his own, plus a tray under his matress for a locker. (Cheif get a little more room, and junior officers fit two to a closet. The captain gets a closet to himself) But that is home for a ninety day patrol.
SSNs have less room, and the ratings have to "hot bunk' with about 18 men sleeping in shifts, but I think they only stay out 30-60 days.
And compared to the deisel "pig boats", that's luxury.

[This message has been edited by Uncle Bob (edited 06 November 2001).]
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All of which is why I chose to be a tread-head in the army. It wasn't perfect, but at least you could sleep under the stars in the end.


Back ontopic, this tight squeeze may well be why some would choose low passage rather than middle passage - they would go nuts over the week in jump.

William
 
Very nicely done. I have an incredibly minor quible with the fresher but it's purely a personal difference.


Totally unrelated to that:
Umm...where's the fresh water storage?

Simon Jester

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-If it's stupid but it works, it isn't stupid.
 
Bugger! Even several thousand years in to the future and the vehicles are *still* designed for dwarfs!
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I'm 192cm tall (that's what, 6 feet and 4 or 5 inches) and I always need to pull the car seat as far as it goes to have a moderately comfortable driving position...and don't get me started on those plane seats.

As a curiosity how much is the deck clearance on the subs?
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by TJP:
Bugger! Even several thousand years in to the future and the vehicles are *still* designed for dwarfs!
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I'm 192cm tall (that's what, 6 feet and 4 or 5 inches) and I always need to pull the car seat as far as it goes to have a moderately comfortable driving position...and don't get me started on those plane seats.

As a curiosity how much is the deck clearance on the subs?
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Hmm... Dunno about subs, but I could stand on the floor of a tank and rest my 6'0" tall head on the rim of the hatch. American Tanks were tall though - when I got a chance to stand in a T-55 my head poked quite aways above the hatch - and I was not even close to the tallest in my class at Ft. Knox.

(Side note - I actually had a Drill named SFC. Shortt. 5'4" and highly erudite. Real life is so much scarier than fiction...)

William
 
Looking at it again, I see one major flaw for a scout vessel: the Air/raft has no direct exit; it connects to the cargo bay. (which also seems huge, but that's a digression.)

The bridge also seems too small for the 20 ton minimum...

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-aramis
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Smith & Wesson: The Original Point and Click interface!
 
Another SSBN crewman here. I stand at a stately 5'6" and never banged my head once (except in the missile tube).

As far as water storage goes, I guess they can get it from the hydro tanks, just add Oxygen! And when you're done with it, just break it back down.
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by aramis:
Looking at it again, I see one major flaw for a scout vessel: the Air/raft has no direct exit; it connects to the cargo bay. (which also seems huge, but that's a digression.)

<HR></BLOCKQUOTE>

Is this a flaw, or a compromise? Yes, this means the Air/Raft does not have it's own elevator or airlock to leave the ship, but consider this, perhaps this ship's designer was thinking "hey, if I just have the air/raft leave via the cargo bay doors, that's one less airlock/garage door to put in, one less hole in the hull that can be breached, and we save a couple credits per design, something that can become important when we're building thousands (or millions?) of these things".

As an aside, to play anti-diety's advocate with myself, I'd still put in the air/raft garage door/airlock, one does not need to heft x displacment tons of cargo out of the way to move the thing, or watch it all go sucking out of the cargo bay door if one opens up the cargo hatch in a vacuum just to launch the air/raft...

Anyway, that's my two credits on this issue.



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It is not I who am crazy, it's I who am mad!
 
I note, however, that the air/raft does not have airlock level doors on all sides, or even (obvious) bulkheads, for that matter. Making all of the walls of the air/raft compartment bulkhead level will keep all that nasty vacuum from crawling into the ship. The forward wall of the compartment is the only one that doesn't look thick enough...

While I'm at it, just what do the cargo doors look like from the outside? Are they big solid chunks of hull that get out of the way, or does the cargo bay actually follow the outer hull shape?
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by hunter:
Look around the air/raft. There is an elevator/hatch system below it.

Hunter
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Um...err..oh yeah, the rectangle drawn around the air/raft. :::thunks head::: Hey, I'm a mad emperor, I just invade planets and act all despotic and stuff, I let everyone else design the ships I use to start senseless needless wars and diplomatic incidents.
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It is not I who am crazy, it's I who am mad!
 
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