Ok, I am getting there. First 5 worlds rendered.
Nicely done.
I have a question though. Is it possible to render some worlds with hydorgraphics in which the oceans are NOT blue? Earth's oceans are blue due to the presence of blue-green algae. Apart from aqueous algae (or something similar), ocean hydrographics could simply be a darker shade of the predominant terrain colors (or even a vibrantly different color if it contains some "analog" of algae that use an alternative to chlorophyll).
Just a thought for consideration.