My spreadsheet is up, running and working fine, thanks to you guys
I've tried putting some Spinward Marches, Solomani Rim and some other UWPs, and the Trade Codes all come out exactly as they should be.
There is one little ol' thing I'd like to tweak, though...
I'm using the following formula to calculate each mainworld's population:
=(10^E1)*A15
where E1 is the Population code in the UWP and A15 is the population multiplier from the PBG section of the system data.
This works great, i.e. I'm getting all the right numbers, as per p. 22 of MT Referee's Manual.
However:
=(10^6)*1
will
always return a value of 1,000,000. That's as per the rules, but the numbers are a bit "bland".
I thought about using the RAND funtion, but can't get my head round how to link the RAND function into the population formula above, without screwing the entire calculation up.
I'd like the popultion numbers to look more like:
1,437,869 instead of 1,000,000 each time.
Has anyone got any suggestions as to how I can go about giving the population numbers a random/natural/organic feel, without screwing up the calculation? I also don't want the numbers to keep changing every time I fiddle with the spreadsheet.